A3A_BRIEFING\briefing_BLUEFOR_ENEMY.html }x_ A3A_BRIEFING\briefing_BLUEFOR_TASKS.html m_ A3A_BRIEFING\briefing_MISSION_CONV.html rߛ_~ A3A_BRIEFING\briefing_MISSION_DESCRIPTION.html ^x_~ A3A_BRIEFING\briefing_OPFOR_ENEMY.html m_ A3A_BRIEFING\briefing_OPFOR_TASKS.html _
A3A_BRIEFING\briefing_PICS.html nx_ a3a_client_scripts.sqf Yu_ a3a_server_scripts.sqf u_P A3A_SETUP\a3a_header.hpp y_ A3A_SETUP\a3a_parameters.hpp x#w_ A3A_SETUP\infiSTAR_AdminMenu.hpp b9^+ add_med.sqf V9^ add_med_med.sqf V9^V ALfire\fire.sqf I_ ALfire\firedam.sqf riDWd ALfire\vek_svr.sqf ~W bn_crew_control.sqf Evt_F call.fsm V9^@ description.ext _
Equipment\ALB\aPTRK.SQF UF_0 Equipment\ALB\aRPG.SQF P_ Equipment\ALB\CREW.SQF P_ Equipment\ALB\GP.SQF P_G Equipment\ALB\KO.SQF _ Equipment\ALB\KO_CREW.SQF P_ Equipment\ALB\KO_SPN.SQF _ Equipment\ALB\KS.SQF _ Equipment\ALB\MED.SQF P_ Equipment\ALB\PILOT.sqf P_` Equipment\ALB\PTRK.SQF LF_ Equipment\ALB\RPG.SQF P_ Equipment\ALB\SAW.SQF P_z Equipment\ALB\SAW_SPN.SQF P_ Equipment\ALB\SH.SQF P_9 Equipment\ALB\SH_SPN.SQF P_" Equipment\ALB\SN_SPN.SQF _ Equipment\ALB\SS.SQF _ Equipment\ALB\SS_SPN.SQF _ Equipment\ALB\SVD.SQF _Q Equipment\ALB\US_PILOT.SQF P_ Equipment\SRB\aRPG_1_MSV.SQF }_ Equipment\SRB\ARTY.SQF ~_5 Equipment\SRB\CREW.SQF 7}_ Equipment\SRB\DEAD.SQF C._ Equipment\SRB\KO_1_MSV.SQF _ Equipment\SRB\KO_ARTY.SQF ~_ Equipment\SRB\KO_CREW.SQF N}_ Equipment\SRB\KO_MED.SQF <}_ Equipment\SRB\KS.SQF a_ Equipment\SRB\MED.SQF }_ Equipment\SRB\PUL_1_MSV.SQF }_g Equipment\SRB\RAD.SQF }_ Equipment\SRB\RPG_1_MSV.SQF }_Q Equipment\SRB\rPILOT.sqf y_ Equipment\SRB\SH_1_MSV.SQF }_ Equipment\SRB\SPN_aAT.SQF _e Equipment\SRB\SPN_AT.SQF _ Equipment\SRB\SPN_KO.SQF ;Ď_c Equipment\SRB\SPN_MED.SQF A_ Equipment\SRB\SPN_PKM.SQF _ Equipment\SRB\SPN_SH.SQF _l Equipment\SRB\SPN_SS.SQF _[ Equipment\SRB\SPN_SVD.SQF _ Equipment\SRB\SS_1_MSV.SQF _ Equipment\SRB\SVD.SQF )_h Equipment\SRB\ZKO_1_MSV.SQF _ Equipment\SRB\ZKS.SQF _| Equipment\unitprocessor.sqf n_ Equipment\veh_ALB\7N14.SQF zq_q Equipment\veh_ALB\AN12.SQF Vy_ Equipment\veh_ALB\BMP1.SQF @_[ Equipment\veh_ALB\BOX.SQF _ Equipment\veh_ALB\BULLETS.SQF _ Equipment\veh_ALB\F1.SQF q_c Equipment\veh_ALB\F35.SQF y_E Equipment\veh_ALB\MED_BOX.SQF /w_ Equipment\veh_ALB\MED_CAR.SQF _ Equipment\veh_ALB\MINES.SQF $w_ Equipment\veh_ALB\PTRK_CAR.SQF !_ Equipment\veh_ALB\PZRK.SQF <_ Equipment\veh_ALB\PZRK_TUBE.SQF l_O Equipment\veh_ALB\RGD.SQF 5q_e Equipment\veh_ALB\ROCKETS.SQF lE_ Equipment\veh_ALB\SAW.SQF Mq_q Equipment\veh_ALB\SMOKES.SQF q_h Equipment\veh_ALB\SPN_AMMO.SQF Zc_ Equipment\veh_ALB\T55.SQF )<_ Equipment\veh_ALB\T55_AMMO.SQF ;_- Equipment\veh_ALB\UAZ.SQF ?_ Equipment\veh_ALB\VOG.SQF U_ Equipment\veh_ALB\VOG_7N14.SQF __ Equipment\veh_ALB\ZSU.SQF @_ Equipment\veh_ALB\ZU23.SQF ȶ_L Equipment\veh_SRB\BMP2.SQF Ď_R Equipment\veh_SRB\GVOZD.SQF h_ Equipment\veh_SRB\HELI.SQF _ Equipment\veh_SRB\MED_CAR.SQF d!_v Equipment\veh_SRB\SPN_AMMO.SQF Ď_ Equipment\veh_SRB\SPN_AMMO_M.SQF Ď_ Equipment\veh_SRB\T72.SQF )h_ Equipment\vehprocessor.sqf `9^: fnc_inCrew_a3.sqf 6\- ini_fire.sqf WU init.sqf \~_ initplayerlocal.sqf jy_ loadscreen.jpg w_\ mis_funcs\fn_preinit.sqf b9^ mission.sqm ж_Ѩ
mission_description.hpp y_ mission_parameters.hpp J#w_u pics\storage.jpg x_
pics\water.jpg x_P scripts\localobjects.sqf i_4 Sound\burned.ogg ;_5i Sound\furnal.ogg ;_l Sound\tipat.ogg <_
ВС Сербии
Мы сейчас находимся в Динарском нагорье, местность трудная и долго проходимая, единственное место, которое может служить опорным пунктом на этой территории это замок XVIII века Форто Палермо, бывшая резиденция Али Паши. С 2000-х музей, находится на реконструкции.
Форто Палермо в ходе боев переходит из рук в руки, на данный момент мы его занимаем, в нашем распоряжении взвод гарнизона и недавно подошедший мотострелковый взвод.
Нам во что бы ни стало нужно удержать Форто Палермо, тот кто контролирует Форто Палермо - контролирует весь регион. Крепость полностью автономная, на её территории мы расположили военный склад и склад продовольствия, так же в крепости присутствует система добычи и очистки воды из горной скважины, что позволит нам в случае необходимости держать осаду в течении несколиких месяцев.
Победим если:
1) Не дадим уничтожить наш склад боеприпасов
2) Не дадим уничтожить систему добычи и очистки водыОБЩИЕ УСЛОВНОСТИ
- Запрещено надевать вражеские элементы одежды (форма, каски, жилеты) рюкзаки можно;
- Запрещено выходить за край карты и находиться в чёрных маркерах (1, 2, 3, 4);
- За краем карты и в чёрных маркерах разрешено находиться только в воздухе (при полтёте или десантировании);
- Точка приземления десанта не должна быть в чёрном маркере или за краем карты, пилотам в случае катапультирования необходимо кратчайшим путем выйти из за края карты или чёрного маркера;
- Время на миссию 120 минут;
- Прорисовка 3500 метров.
УСЛОВНОСТИ ДЛЯ АТАКИ
- Вертолётам Ми-8 разрешен взлёт через 2 минуты после старта;
- Артиллерии разрешено стрелять через 5 минут после старта;
- За зелёный маркер разрешено выходить только отделениям СПН (2-6, 3-1, 3-2, 3-3, 3-4, 3-5, 3-6);
- Пилотам можно летать за зеленым маркером.
ПОБЕДА АТАКИ
Победим если выполним хотя бы одно условие:
1) Уничтожен склад боеприпасов и уничтожена система добычи и очистки воды на территории Форто Палермо;
2) Зеленых меньше 10%.
УСЛОВНОСТИ ДЛЯ ОБОРОНЫ
- Самолёту Ан-2 разрешен взлет через 2 минуты после старта;
- За красный маркер разрешено выходить только отделению СПН (3-2);
- Пилотам можно летать за красным маркером;
- Запрещено минировать в белом маркере;
- ПЗРК (находится на складе) запрещено выносить из белого маркера;
- Пилоту Ан-2 разрешено катапультироваться только в случае подбития его самолёта, при желании участвовать в наземной операции пилоту необходимо посадить самолёт на аэродром;
- Госпиталем является комната с зеленым брезентом в Форто Палермо.
ПОБЕДА ОБОРОНЫ
Победим если выполним хотя бы одно условие:
1) К концу миссии не уничтожен склад боеприпасов или система добычи и очистки воды;
2) Красных меньше 11%.
Название миссии: Anthill
Автор: [GRU]Delpan
Албания, конец 2014, в стране тяжелейший финансовый кризис, люди выходят на улици и требуют отставки правительства, силовики с применением оружия разгоняют демонстрантов.
Начало 2015, округ Хас из области Кукес заявляет о своей независимости и изъявляет желание присоединиться в состав Сербии. Сербия ранее осуждала Албанию за нарушение международных прав по правам человека. Большинство населения Хаса это сербы, по этому Сербия объявила о присоединении Хаса в свой территориальный строй.
Вскоре и вся область Кукес заявила о намерениях войти в состав Сербии. На фоне этих событий и некоторых других начались локальные стычки между Сербией и Албанией, которые позже переросли в крупномасштабный военный конфликт.
ВС Албании
Мы сейчас находимся в Динарском нагорье, местность трудная и долго проходимая, единственное место, которое может служить опорным пунктом на этой территории это замок XVIII века Форто Палермо, бывшая резиденция Али Паши. С 2000-х музей, находится на реконструкции.
Крепость полностью автономная, на её территории содержится достаточно продовольствия, что бы целый взвод мог держать осаду несколько месяцев, а встроенная система добычи и очистки воды из скважины в горном хребте полностью исключает потребность крепости в пополнении запасов пресной воды из внешнего мира.
На территории крепости так же имеется военный склад. За все наше время прибывания в Динарском нагорье, мы несколько раз брали Форто Палермо, и каждый раз Албанцам удавалось забирать его себе вновь. Последние разы дались нам особенно тяжело, по этому руководство приняло решение, поскольку у нас не получается удержать Форто Палермо, а албанцы так и будут использовать её статегически важные качества и мешать нам, нам поставлена задача:
уничтожить склад боеприпасов и уничтожить систему добычи и очистки воды.
Победим если:
1) Уничтожен склад боеприпасов на территории Форто Палермо
2) Уничтожена система добычи и очистки воды на территории Форто Палермо
Склад боеприпасов выглядит так:
Система добычи и очистки воды выглядит так:
// Клиентские скрпты, выполняются после инициализации платформы
[] spawn {
waitUntil {sleep 2; a3a_var_started};
sleep 17;
[parseText "Anthill
Автор [GRU]Delpan", true, nil, 7, 1.7, 0] spawn BIS_fnc_textTiles;
};
delpan_local = 0;
waitUntil {sleep 1; delpan_local == 1};
null=[can,180,1.5,0.1,false,false,"small"] spawn compile preprocessFile "ALfire\fire.sqf";
null=[can_1,180,1.5,0.1,false,false,"small"] spawn compile preprocessFile "ALfire\fire.sqf";
null=[pit,180,6,0,true,false,"small"] spawn compile preprocessFile "ALfire\fire.sqf";
// Серверные скрипты
// Выполняются после инициализации платформы
// Отличное место чтобы разместить какие-нибудь условия победы/поражения в миссии
// Например: waitUntil { sleep 1; a3a_var_started }; ["60 minutes have passed, NATO wins", 3600] spawn a3a_fnc_endMissionTimer;
// Или: waitUntil { sleep 1; a3a_var_started }; [[["marker1", "ZONE 1 NAME", 1, 1], ["marker2", "ZONE 2 NAME", 1, 1]], 0, true, "UNKNOWN"] spawn a3a_fnc_endMissionZonesCapture;
pit hideObjectGlobal true;
pit allowDamage false;
pit_rez hideObjectGlobal true;
pit_rez allowDamage false;
storage_variable = 0;
publicVariable "storage_variable";
barrels = [bch_1, bch_2, bch_3, bch_4, bch_5];
delpan_fnc_storage ={
pit hideObjectGlobal false;
pit_rez hideObjectGlobal false;
deleteVehicle box_7;
deleteVehicle box_8;
deleteVehicle box_9;
deleteVehicle box_26;
deleteVehicle box_11;
deleteVehicle box_18;
deleteVehicle box_13;
deleteVehicle box_10;
deleteVehicle box_6;
deleteVehicle box_5;
deleteVehicle box_12;
deleteVehicle box_2;
deleteVehicle box_3;
storage_variable = 1;
};
[] spawn {
sleep 13;
pit setPos[9608.078, 9904.579, 3.728];
pit setDir 0;
pit setDir 88;
pit_rez setPos[9608.078, 9904.579, 3.728];
pit_rez setDir 0;
pit_rez setDir 88;
};
[] spawn {
waitUntil {sleep 1; (!(alive bch_1) || !(alive bch_2) || !(alive bch_3) || !(alive bch_4) || !(alive bch_5))};
{
delpan_local = 1;
publicVariable "delpan_local"
} remoteExec ["call", -2];
bch_1 setDamage 1;bch_2 setDamage 1; sleep 1;
RemoteExec ["delpan_fnc_storage",2];
bch_3 setDamage 1;
bch_5 setDamage 1;
sleep 1;bch_4 setDamage 1;
{deletevehicle _x} forEach barrels;
};atrium_version = 16;
respawn = 1;
respawndelay = 3;
class Header {
gameType = "TEAM";
minPlayers = 1;
maxPlayers = 210;
};
enableItemsDropping = 0;
debriefing = 1;
briefing = 1;
aiKills = 0;
joinUnassigned = 1;
disableChannels[] = {0};class Params {
class a3a_params_startTime {
title = "$STR_A3RU_startTime";
values[] = {0};
texts[] = {$STR_A3RU_default};
default = 0;
};
class a3a_params_startFog {
title = "$STR_A3RU_startFog";
values[] = {0};
texts[] = {$STR_A3RU_Default};
default = 0;
};
class a3a_params_preTime {
title = "$STR_A3RU_preTime";
values[] = {60, 300, 420, 600, 900, 1200, 1500, 1800};
texts[] = {"1m", "5m", "7m", "10m", "15m", "20m", "25m", "30m"};
default = 1200;
};
class a3a_params_slotReservation {
title = "$STR_A3RU_slotReservation";
values[] = {0,1};
texts[] = {$STR_A3RU_off,$STR_A3RU_on};
default = 0;
};
class a3a_params_spectatorSides {
title = "$STR_A3RU_spectatorSides";
values[] = {0,1};
texts[] = {$STR_A3RU_spectatorOwnSide, $STR_A3RU_spectatorAllSides};
default = 1;
};
class a3a_params_externalAddonsInit {
title = "$STR_A3RU_externalAddonsInit";
values[] = {0,1};
texts[] = {$STR_A3RU_off, $STR_A3RU_on};
default = 1;
};
};/*
Antihack & AdminTools - Christian Lorenzen - www.infiSTAR.de
#3dafcba70fef
*/
class RscListBox_infiSTAR {
access=0;
type=5;
style=0;
font="PuristaLight";
sizeEx=0.03;
rowHeight=0;
colorText[]={1,1,1,1};
colorScrollbar[]={1,1,1,1};
colorSelect[]={0,0,0,1};
colorSelect2[]={1,0.5,0,1};
colorSelectBackground[]={0.6,0.6,0.6,1};
colorSelectBackground2[]={0.2,0.2,0.2,1};
colorBackground[]={0,0,0,0.8};
maxHistoryDelay=1.0;
soundSelect[]={"",0.1,1};
period=1;
autoScrollSpeed=-1;
autoScrollDelay=5;
autoScrollRewind=0;
arrowEmpty="#(argb,8,8,3)color(1,1,1,1)";
arrowFull="#(argb,8,8,3)color(1,1,1,1)";
shadow=0;
colorDisabled[]={1,1,1,0.25};
border=false;
borderSize=0;
class ScrollBar
{
arrowEmpty="#(argb,8,8,3)color(1,1,1,1)";
arrowFull="#(argb,8,8,3)color(1,1,1,1)";
border="#(argb,8,8,3)color(1,1,1,1)";
color[]={1,1,1,0.6};
colorActive[]={1,1,1,1};
colorDisabled[]={1,1,1,0.3};
thumb="#(argb,8,8,3)color(1,1,1,1)";
};
class ListScrollBar:ScrollBar
{
color[]={1,1,1,0.6};
colorActive[]={1,1,1,1};
colorDisabled[]={1,1,1,0.3};
thumb="#(argb,8,8,3)color(1,1,1,1)";
arrowEmpty="#(argb,8,8,3)color(1,1,1,1)";
arrowFull="#(argb,8,8,3)color(1,1,1,1)";
border="#(argb,8,8,3)color(1,1,1,1)";
shadow=0;
};
};
class RscText_infiSTAR {
access=0;
idc=-1;
type=0;
style=0;
linespacing=1;
colorBackground[]={0,0,0,0};
colorText[]={0.84,0.07,0,1};
shadow=1;
font="PuristaBold";
sizeex=0.0400;
fixedWidth=0;
};
class RscEdit_infiSTAR {
access=0;
type=2;
style=0;
colorBackground[]={0,0,0,0.6};
colorText[]={1,1,1,1};
colorSelection[]={1,1,1,0.25};
colorDisabled[]={1,1,1,0};
font="PuristaBold";
sizeEx=0.04;
autocomplete="";
text="";
size=0.2;
shadow=0;
};
class RscButton_infiSTAR {
access=0;
idc=-1;
type=1;
style=0;
text="";
action="";
colorText[]={1,1,1,0.9};
colorDisabled[]={0.6,0.1,0.3,0};
colorBackground[]={0,0,0,0.8};
colorBackgroundDisabled[]={0,0.0,0};
colorBackgroundActive[]={0.15,0.35,0.55,0.7};
colorFocused[]={0.58,0.05,0,0.7};
colorShadow[]={0.023529,0,0.0313725,1};
colorBorder[]={0.023529,0,0.0313725,1};
soundEnter[]={"\A3\ui_f\data\sound\RscButtonMenu\soundEnter",0.09,1};
soundPush[]={"\A3\ui_f\data\sound\RscButtonMenu\soundPush",0.09,1};
soundClick[]={"\A3\ui_f\data\sound\RscButtonMenu\soundClick",0.09,1};
soundEscape[]={"\A3\ui_f\data\sound\RscButtonMenu\soundEscape",0.09,1};
shadow=0;
font="PuristaMedium";
sizeEx=0.02921;
offsetX=0.003;
offsetY=0.003;
offsetPressedX=0.002;
offsetPressedY=0.002;
borderSize=0;
};
class RscHTML_infiSTAR {
colorText[]={1,1,1,1};
colorBold[]={1,1,1,0.75};
colorLink[]={"63/255","212/255","252/255",1};
colorLinkActive[]={"63/255","212/255","252/255",0.75};
colorBackground[]={0,0,0,0};
colorPicture[]={1,1,1,1};
colorPictureBorder[]={0,0,0,0};
colorPictureLink[]={1,1,1,1};
colorPictureSelected[]={1,1,1,1};
hppversion=3;
filename="";
sizeEx=0.03921;
type=9;
style=0;
prevPage="\ca\ui\data\arrow_left_ca.paa";
nextPage="\ca\ui\data\arrow_right_ca.paa";
shadow=2;
class def {
font="PuristaMedium";
fontBold="PuristaBold";
align="left";
};
class H1:def {
sizeEx="38 * pixelH";
};
class H2:def {
sizeEx="32 * pixelH";
};
class H3:def {
sizeEx="26 * pixelH";
};
class H4:def {
sizeEx="20 * pixelH";
};
class H5:def {
sizeEx="17 * pixelH";
};
class H6:def {
sizeEx="15 * pixelH";
};
class P:def {
sizeEx="18 * pixelH";
};
};
class RscEdit_infiSTAR_multi:RscEdit_infiSTAR {
idc=1339;
x=0.1 * safezoneW + safezoneX;
y=0.038 * safezoneH + safezoneY;
w=0.658333 * safezoneW;
h=(0.143 * safezoneH)*3;
font="EtelkaMonospacePro";
colorText[]={0.95,0.95,0.95,1};
style=16;
sizeEx="0.65 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
show=1;
};
class RscEdit_infiSTAR_ss:RscEdit_infiSTAR {
x=0;
y=(safeZoneY + 0.01)+1;
w=1;
h=0.05;
idc=1380;
font="EtelkaMonospacePro";
colorText[]={0.95,0.95,0.95,1};
sizeEx="0.65 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
show=1;
autocomplete="scripting";
};
class infiSTAR_EDITBOX
{
idd=-1341;
movingenable=true;
class controls
{
class RscEditMultiSTAR:RscEdit_infiSTAR_multi
{
idc=1336;
x=0.25;
y=0.25;
w=0.5;
h=0.5;
};
};
};
class infiSTAR_EDITBOX2
{
idd=-1341;
movingenable=true;
class controls
{
class RscEditMultiSTAR:RscEdit_infiSTAR_multi{autocomplete="scripting";};
class RscEditSingle1STAR:RscEdit_infiSTAR_ss{idc=1380;};
class RscEditSingle2STAR:RscEdit_infiSTAR_ss{idc=1381;};
class RscEditSingle3STAR:RscEdit_infiSTAR_ss{idc=1382;};
class RscEditSingle4STAR:RscEdit_infiSTAR_ss{idc=1383;};
class infi_LIST1384:RscListBox_infiSTAR{idc=1384;x=-0.25;y=0.2;w=0.25;h=0.9;sizeEx=0.027;};
};
};
class infiSTAR_CHAT
{
idd=-1340;
movingenable=false;
onKeyDown="call fnc_chat_onKeyDown;";
class controls
{
class RscListbox_1500:RscListBox_infiSTAR
{
idc = 1500;
x = 0.133846 * safezoneW + safezoneX;
y = 0.0929318 * safezoneH + safezoneY;
w = 0.165027 * safezoneW;
h = 0.792133 * safezoneH;
onLoad="uiNamespace setVariable ['chat_playerlist', _this select 0];call fnc_fill_chat_playerlist;(_this select 0) lbSetCurSel 0;";
onLBSelChanged="call fnc_chat_onLBSelChanged;";
};
class RscListbox_1501:RscListBox_infiSTAR
{
idc = 1501;
x = 0.298873 * safezoneW + safezoneX;
y = 0.0929318 * safezoneH + safezoneY;
w = 0.505396 * safezoneW;
h = 0.71512 * safezoneH;
sizeEx=0.03;
onLoad="uiNamespace setVariable ['chat_msgbox', _this select 0];call fnc_fill_chat_history;";
};
class RscEdit_1401:RscEdit_infiSTAR_multi
{
idc = 1401;
x = 0.298873 * safezoneW + safezoneX;
y = 0.808052 * safezoneH + safezoneY;
w = 0.505396 * safezoneW;
h = 0.0770129 * safezoneH;
onLoad="uiNamespace setVariable ['chat_inputfield', _this select 0];";
};
class RscButton_1600:RscButton_infiSTAR
{
idc = 1600;
text = "close";
x = 0.752698 * safezoneW + safezoneX;
y = 0.885064 * safezoneH + safezoneY;
w = 0.051571 * safezoneW;
h = 0.0330055 * safezoneH;
action = "(findDisplay -1340) closeDisplay 0;";
};
class RscButton_1601:RscButton_infiSTAR
{
idc = 1601;
text = "send";
x = (0.752698 * safezoneW + safezoneX)-((0.051571 * safezoneW)*1.1);
y = 0.885064 * safezoneH + safezoneY;
w = 0.051571 * safezoneW;
h = 0.0330055 * safezoneH;
action = "call fnc_chat_send;";
};
class RscButton_1602:RscButton_infiSTAR
{
idc = 1602;
text = "refresh list";
x = 0.133846 * safezoneW + safezoneX;
y = 0.885064 * safezoneH + safezoneY;
w = 0.051571 * safezoneW;
h = 0.0330055 * safezoneH;
action = "call fnc_fill_chat_playerlist;";
};
class RscText_1000:RscText_infiSTAR
{
idc = 1000;
x = 0.133846 * safezoneW + safezoneX;
y = 0.0599262 * safezoneH + safezoneY;
w = 0.670423 * safezoneW;
h = 0.0330055 * safezoneH;
colorText[]={1,1,1,0.9};
colorBackground[]={0,0,0,0.6};
text = "Chatpartner";
onLoad="uiNamespace setVariable ['chat_text1', _this select 0];";
};
};
};
class infiSTAR_AdminMenu
{
idd=-1338;
movingenable=false;
controls[]=
{
infi_TXT2,
infi_BTN10,
infi_BTN11,
infi_BTN12,
infi_LIST1500,
infi_LIST1501,
infi_BTN20,
infi_BTN21,
infi_BTN23,
infi_BTN24,
infi_BTN25,
infi_EDIT1,
infi_EDIT2,
infi_BTN36,
infi_BTN37,
infi_BTN38,
infi_HTML_1
};
class infi_LIST1500:RscListBox_infiSTAR
{
idc=1500;
x=4.99852e-005 * safezoneW + safezoneX;
y=0.0617197 * safezoneH + safezoneY;
w=0.189063 * safezoneW;
h=0.938333 * safezoneH;
};
class infi_LIST1501:RscListBox_infiSTAR
{
idc=1501;
x=0.188975 * safezoneW + safezoneX;
y=0.0617197 * safezoneH + safezoneY;
w=0.344271 * safezoneW;
h=0.945999 * safezoneH;
};
class infi_EDIT1:RscEdit_infiSTAR
{
idc=100;
text="";
x=0.1964 * safezoneW + safezoneX;
y=0.125933 * safezoneH + safezoneY;
w=0.326563 * safezoneW;
h=0.044 * safezoneH;
};
class infi_EDIT2:RscEdit_infiSTAR_multi
{
idc=103;
show=0;
};
class infi_TXT2:RscText_infiSTAR
{
idc=2;
text="infiSTAR.de";
x=-5.31323e-005 * safezoneW + safezoneX;
y=-7.50085e-005 * safezoneH + safezoneY;
w=1 * safezoneW;
h=0.0341667 * safezoneH;
colorText[]={1,1,1,0.9};
colorBackground[]={0.56,0.04,0.04,1};
};
class infi_HTML_1:RscHTML_infiSTAR
{
idc=1;
x=0.535 * safezoneW + safezoneX;
y=0.06 * safezoneH + safezoneY;
w=0.40 * safezoneW;
h=0.35 * safezoneH;
onLoad="uiNamespace setVariable ['RscHTML_infiSTAR_Admin', _this select 0]";
onUnload="uiNamespace setVariable ['RscHTML_infiSTAR_Admin', displayNull]";
};
class infi_BTN10:RscButton_infiSTAR
{
idc=10;
text="Alphabet";
x=0.005 + safezoneX;
y=0.0379694 * safezoneH + safezoneY;
w=0.06 * safezoneW;
h=0.02 * safezoneH;
action="SortRangePlease=nil;SortAlphaPlease=true;SortGroupsPlease=nil;[] call fnc_fill_infiSTAR_Player;[] call fnc_setFocus;";
};
class infi_BTN11:RscButton_infiSTAR
{
idc=11;
text="Groups";
x=0.01 + safezoneX + (0.06 * safezoneW);
y=0.0379694 * safezoneH + safezoneY;
w=0.06 * safezoneW;
h=0.02 * safezoneH;
action="SortAlphaPlease=nil;SortRangePlease=nil;SortGroupsPlease=true;[] call fnc_fill_infiSTAR_Player;[] call fnc_setFocus;";
};
class infi_BTN12:RscButton_infiSTAR
{
idc=12;
text="Range";
x=0.015 + safezoneX + (0.06 * safezoneW)*2;
y=0.0379694 * safezoneH + safezoneY;
w=0.06 * safezoneW;
h=0.02 * safezoneH;
action="SortAlphaPlease=nil;SortRangePlease=true;SortGroupsPlease=nil;[] call fnc_fill_infiSTAR_Player;[] call fnc_setFocus;";
};
class infi_BTN20:RscButton_infiSTAR
{
idc=20;
default="true";
text="MainMenu";
x=0.202072 * safezoneW + safezoneX;
y=0.0379694 * safezoneH + safezoneY;
w=0.0625001 * safezoneW;
h=0.02 * safezoneH;
};
class infi_BTN21:RscButton_infiSTAR
{
idc=21;
text="SpawnMenu";
x=0.287975 * safezoneW + safezoneX;
y=0.0379694 * safezoneH + safezoneY;
w=0.0625001 * safezoneW;
h=0.02 * safezoneH;
};
class infi_BTN23:RscButton_infiSTAR
{
idc=23;
text="AHLog";
x=0.373981 * safezoneW + safezoneX;
y=0.0379694 * safezoneH + safezoneY;
w=0.0625001 * safezoneW;
h=0.02 * safezoneH;
};
class infi_BTN24:RscButton_infiSTAR
{
idc=24;
text="AdminLog";
x=0.459884 * safezoneW + safezoneX;
y=0.0379694 * safezoneH + safezoneY;
w=0.0625001 * safezoneW;
h=0.02 * safezoneH;
};
class infi_BTN25:RscButton_infiSTAR
{
idc=25;
x=0.535 * safezoneW + safezoneX + (0.15 * safezoneW);
y=0.0379694 * safezoneH + safezoneY;
w=0.0625001 * safezoneW;
h=0.02 * safezoneH;
action="call fnc_btn_html";
};
class infi_BTN36:RscButton_infiSTAR
{
idc=36;
text="Items";
x=0.219294 * safezoneW + safezoneX;
y=0.0819514 * safezoneH + safezoneY;
w=0.0916667 * safezoneW;
h=0.0329999 * safezoneH;
};
class infi_BTN37:RscButton_infiSTAR
{
idc=37;
text="Vehicles";
x=0.316644 * safezoneW + safezoneX;
y=0.0819514 * safezoneH + safezoneY;
w=0.0916667 * safezoneW;
h=0.0329999 * safezoneH;
};
class infi_BTN38:RscButton_infiSTAR
{
idc=38;
text="Trader";
x=0.414097 * safezoneW + safezoneX;
y=0.0819514 * safezoneH + safezoneY;
w=0.0916667 * safezoneW;
h=0.0329999 * safezoneH;
};
};
class CfgCommands
{
allowedHTMLLoadURIs[]={"http://*"};
};if (!isServer) exitWith {};
{
(uniformContainer _x) additemcargoGlobal ["ACE_quikclot", 2];
(uniformContainer _x) additemcargoGlobal ["ACE_fieldDressing", 2];
(uniformContainer _x) additemcargoGlobal ["ACE_elasticBandage", 2];
(uniformContainer _x) additemcargoGlobal ["ACE_packingBandage", 2];
(uniformContainer _x) additemcargoGlobal ["ACE_morphine", 2];
(uniformContainer _x) additemcargoGlobal ["ACE_tourniquet", 1];
(uniformContainer _x) addItemCargoGlobal ["ACE_EarPlugs", 2];
(uniformContainer _x) additemcargoGlobal ["ACE_epinephrine", 2];
if (_x == (leader group _x)) then {(uniformContainer _x) additemcargoGlobal ["ACE_MapTools", 1];};
if (_x getVariable "ACEMED" > 0) then {
clearItemCargoGlobal (backpackContainer _x);
clearMagazineCargoGlobal (backpackContainer _x);
clearWeaponCargoGlobal (backpackContainer _x);
(backpackContainer _x) additemcargoGlobal ["ACE_fieldDressing",6];
(backpackContainer _x) additemcargoGlobal ["ACE_elasticBandage",6];
(backpackContainer _x) additemcargoGlobal ["ACE_packingBandage",6];
(backpackContainer _x) additemcargoGlobal ["ACE_quikclot",6];
(backpackContainer _x) additemcargoGlobal ["ACE_epinephrine",6];
(backpackContainer _x) additemcargoGlobal ["ACE_morphine",6];
(backpackContainer _x) additemcargoGlobal ["ACE_salineIV_500",4];
(backpackContainer _x) additemcargoGlobal ["ACE_surgicalKit",1];
(backpackContainer _x) additemcargoGlobal ["ACE_personalAidKit",1];
};
} forEach playableUnits;if (!isServer) exitWith {};
_u = _this select 0;
_u setVariable ["ACEMED", 1, true];// by ALIAS
// null = [_object_name,_life_time,_radius,_damage_inflicted_surround,_kill_vehicle_in_fire,_human,_ground] spawn compile preprocessFile "ALfire\fire.sqf";
// Tutorial: https://www.youtube.com/watch?v=WKakf7yb2WM
/*
* Script MP and SP compatible.
** Script runs on client side only so the server is not loaded with unnecessary tasks.
*** However mind the number of fires they can still cause frames drop. Test and see what it works for you.
_object_name - the object name you want to set on fire, you can use "this" if you run the script from init field of the object
_life_time - seconds, fire will be put off after the time you set for life time
_radius - meters, works different than in fire.sqf, in this case only determines the radius in which players takes damage from fire, doesn't affect radius of fire
_damage_inflicted_surround - 0..1, amount of damage you to be inflicted upon objects close to fire, use smaller values and test damage is in loop
_kill_vehicle_in_fire - boolean, true if you want the vehicle blowing up when fire is gone, false if you want just to delete the vehicle
_human - boolean, true if the object set on fire is a footmobile, false if is an object (buildings, wrecks, vehicles etc)
*/
if (!hasInterface) exitWith {};
_obj = _this select 0;
_life_time = _this select 1;
_radius = _this select 2;
_damage_inflicted_surround = _this select 3;
_kill_vehicle_in_fire = _this select 4;
_human = _this select 5;
_ground = _this select 6;
if (_ground=="small") then {
[[[_life_time, _obj,_kill_vehicle_in_fire],"ALfire\vek_svr.sqf"],"BIS_fnc_execVM",true,true] spawn BIS_fnc_MP;
if (_damage_inflicted_surround>0) then {
[_obj,_radius,_damage_inflicted_surround] spawn {
_obje = _this select 0;
_radiux = _this select 1;
_dam = _this select 2;
_d = getdammage player;
while {!isNull _obje} do {
if((player distance _obje) < _radiux+1) then {
enableCamShake true;
addCamShake [5, 1, 17];
_d=_d+_dam;
player setdammage _d;
playsound "burned";
sleep 2.5+random 1;
};
enableCamShake false;
sleep 0.1;
};
};
};
// foc
_flacari = "#particlesource" createVehicleLocal (getPosATL _obj);
_flacari setParticleCircle [0, [-1, 1, -1]];
_flacari setParticleRandom [0.5, [0.25, 0.25, 0], [0.175, 0.175, 0.1], 5, 0.15, [0, 0, 0, 0.1], 0.5, 0];
_flacari setParticleParams [["\A3\data_f\cl_exp", 1, 0, 1], "", "Billboard", 1, 1.5, [0, 0, 0], [0.5,-0.5, 2], 50, 10, 7.9, 0.1, [2,1.5,0.5], [[1, 1, 1, 1], [1, 1, 1, 1], [0, 0, 0, 0]], [0.02], 1, 0, "", "", _obj];
_flacari setDropInterval 0.05;
// refract
_caldura = "#particlesource" createVehicleLocal (getPosATL _obj);
_caldura setParticleCircle [0, [0, 0, 0]];
_caldura setParticleRandom [0, [0.25, 0.25, 0], [0.175, 0.175, 0], 0, 0.25, [0, 0, 0, 0.1], 0, 0];
_caldura setParticleParams [["\A3\data_f\ParticleEffects\Universal\Refract.p3d", 1, 0, 1], "", "Billboard", 1, 5, [0, 0, 0], [0, 0, 0.75], 30, 10.5, 7.9, 0.2, [3,2,3], [[0.1, 0.1, 0.1, 0.1], [0.25, 0.25, 0.25, 0.5], [0.5, 0.5, 0.5, 0]], [0.08], 1, 0, "", "", _obj, /*angle*/ 1,true,/*bounce factor*/1,/*emissiveColor*/[[0,0,0,0]]];
_caldura setDropInterval 0.1;
// fum
_fum = "#particlesource" createVehicleLocal (getPosATL _obj);
_fum setParticleCircle [0, [-0.5, 0.5,-2]];
_fum setParticleRandom [7, [0.25, 0.25, 0], [0.175, 0.175, -1], 11, 0.15, [0, 0, 0, 0], 0, 0];
_fum setParticleParams [["\A3\data_f\cl_basic", 1, 0, 1], "", "Billboard", 1, 30, [0, 0, 1], [0.5, -0.5, 1.5], 50, 10, 7.9, 0.1, [3,7,11,17], [[0, 0, 0, 0.5], [0, 0, 0, 0.5], [0.05, 0.05, 0.05,0.5], [0, 0, 0, 0]], [0.08], 1, 0, "", "", _obj];
_fum setDropInterval 0.08;
_lite= [_obj,_radius] spawn {
// lumina
_objt = _this select 0;
_radiust = _this select 1;
_luminafoc = "#lightpoint" createVehicleLocal ([1,1,1]);
_luminafoc lightAttachObject [_objt, [0,0,-1]];
// _luminafoc setLightBrightness 10;
_luminafoc setLightAmbient [1,0.1,0];
_luminafoc setLightColor [1,0,0];
_luminafoc setLightUseFlare true;
// _luminafoc setLightAttenuation [/*start*/ 1, /*constant*/100, /*linear*/ 300, /*quadratic*/ 1, /*hardlimitstart*/2,/* hardlimitend*/500];
_luminafoc setLightDayLight true;
while {!isNull _objt} do {
_luminafoc setLightBrightness 8+ random 1;
_luminafoc setLightAttenuation [/*start*/ _radiust/4+random 0.5, /*constant*/90+random 10, /*linear*/ 290+random 10, /*quadratic*/ 1, /*hardlimitstart*/1+random 0.5,/* hardlimitend*/500];
sleep 0.1;
};
deletevehicle _luminafoc;
};
while {!isNull _obj} do {
if (_human) then {
_obj say3d ["tipat",300];
};
if !(_human) then {
_obj say3d ["furnal",300];
};
sleep 3.5;
};
} else {
[[[_life_time, _obj,_kill_vehicle_in_fire],"ALfire\vek_svr.sqf"],"BIS_fnc_execVM",true,true] spawn BIS_fnc_MP;
// if _damage_inflicted_surround is set to 0 fire damage can be done via trigger in editor if preferred
if (_damage_inflicted_surround>0) then {
[_obj,_radius,_damage_inflicted_surround] spawn {
_obje = _this select 0;
_radiux = _this select 1;
_dam = _this select 2;
_d = getdammage player;
while {!isNull _obje} do {
if((player distance _obje) < _radiux+1) then {
enableCamShake true;
addCamShake [5, 1, 17];
_d=_d+_dam;
player setdammage _d;
playsound "burned";
sleep 2.5+random 1;
};
enableCamShake false;
sleep 0.1;
};
};
};
// foc
_flacari = "#particlesource" createVehicleLocal (getPosATL _obj);
_flacari setParticleCircle [_radius-_radius/8, [-1, 1, -1]];
_flacari setParticleRandom [0.5, [0.25, 0.25, 0], [0.175, 0.175, 0.1], 5, 0.15, [0, 0, 0, 0.1], 0.5, 0];
_flacari setParticleParams [["\A3\data_f\cl_exp", 1, 0, 1], "", "Billboard", 1, 3, [0, 0, 0], [0.5,-0.5, 2], 50, 10, 7.9, 0.1, [_radius/2+2,_radius/2+1,_radius/2+0.5], [[1, 1, 1, 0], [1, 1, 1, 1], [0, 0, 0, 0]], [0.02], 1, 0, "", "", _obj];
_flacari setDropInterval 0.05;
// refract
_caldura = "#particlesource" createVehicleLocal (getPosATL _obj);
_caldura setParticleCircle [_radius+1, [0, 0, 0]];
_caldura setParticleRandom [0, [0.25, 0.25, 0], [0.175, 0.175, 0], 0, 0.25, [0, 0, 0, 0.1], 0, 0];
_caldura setParticleParams [["\A3\data_f\ParticleEffects\Universal\Refract.p3d", 1, 0, 1], "", "Billboard", 1, 7, [0, 0, 0], [0, 0, 0.75], 30, 10.5, 7.9, 0.2, [_radius/2+3,_radius/2+2,_radius/2+1], [[0.1, 0.1, 0.1, 0.1], [0.25, 0.25, 0.25, 0.5], [0.5, 0.5, 0.5, 0]], [0.08], 1, 0, "", "", _obj, /*angle*/ 1,true,/*bounce factor*/1,/*emissiveColor*/[[0,0,0,0]]];
_caldura setDropInterval 0.1;
// fum
_fum = "#particlesource" createVehicleLocal (getPosATL _obj);
_fum setParticleCircle [_radius+5, [0, 0, 0]];
_fum setParticleRandom [30, [0.25, 0.25, 0], [0.175, 0.175, 0], 0, 0.25, [0, 0, 0, 0.1], 0, 0];
_fum setParticleParams [["\A3\data_f\cl_basic", 1, 0, 1], "", "Billboard", 1, 60, [0, 0, 0], [0, 0, 0.75], 50, 10, 7.9, 0.1, [_radius/2+1.5,_radius/2+2.5,_radius/2+4,_radius/2+7,_radius/2+9,_radius/2+15], [[0, 0, 0, 0.5], [0, 0, 0, 1], [0.01, 0.01, 0.01, 0.8], [0, 0, 0, 0.9], [0.01, 0.01, 0.01, 0.5], [0, 0, 0, 0.1]], [0.08], 1, 0, "", "", _obj];
_fum setDropInterval 0.1;
_lite= [_obj,_radius] spawn {
// lumina
_objt = _this select 0;
_radiust = _this select 1;
_luminafoc = "#lightpoint" createVehicleLocal ([1,1,1]);
_luminafoc lightAttachObject [_objt, [0,0,-1]];
// _luminafoc setLightBrightness 10;
_luminafoc setLightAmbient [1,0.1,0];
_luminafoc setLightColor [1,0,0];
_luminafoc setLightUseFlare true;
// _luminafoc setLightAttenuation [/*start*/ 1, /*constant*/100, /*linear*/ 300, /*quadratic*/ 1, /*hardlimitstart*/2,/* hardlimitend*/500];
_luminafoc setLightDayLight true;
while {!isNull _objt} do {
_luminafoc setLightBrightness 8+ random 1;
_luminafoc setLightAttenuation [/*start*/ _radiust+random 0.5, /*constant*/90+random 10, /*linear*/ 290+random 10, /*quadratic*/ 1, /*hardlimitstart*/1+random 0.5,/* hardlimitend*/500];
sleep 0.1;
};
deletevehicle _luminafoc;
};
while {!isNull _obj} do {
if (_human) then {
_obj say3d ["tipat",300];
};
if !(_human) then {
_obj say3d ["furnal",300];
};
sleep 3.5;
};
};// by ALIAS
// damage inflicted by fire
// obsolete but you can still use it if you want. Now damage is inflicted using setParticleFire
_d = 0.01;
while {fireexpunere} do {
enableCamShake true;
addCamShake [5, 1, 17];
_d=_d+0.02;
player setdammage _d;
playsound "burned";
sleep 2.5+random 1;
enableCamShake false;
};
// by ALIAS
if (!isServer) exitWith {};
_lft = _this select 0;
_obje = _this select 1;
_killv = _this select 2;
sleep _lft;
if (_killv) then {
_obje setDammage 1;
sleep 30+ random 60;
};
deletevehicle _obje;//Слегка поправил скрипт под себя
private ["_veh","_varname", "_role"];
_veh = _this select 0;
_varname = _this select 1;
_role = _this select 2;
_veh setVariable ["requiredCrew",_varname];
if (_role == "bmp") then
{
_veh addEventHandler ["getIn",{_this spawn {
diag_log _this;
private ["_veh","_varname"];
_veh = _this select 0;
_varname = _veh getVariable ["requiredCrew","default"];
while {player in _veh} do {
if ((player == driver _veh || player == _veh turretUnit [0]) && {!(player getVariable [_varname, false])}) exitWith {
hint "Вы не уполномочены управлять данным видом техники.";
moveOut player;
};
sleep 1;
};
}}];
};
if (_role == "heli") then
{
_veh addEventHandler ["getIn",{_this spawn {
diag_log _this;
private ["_veh","_varname"];
_veh = _this select 0;
_varname = _veh getVariable ["requiredCrew","default"];
while {player in _veh} do {
if ((player == driver _veh || player == _veh turretUnit [0]) && {!(player getVariable [_varname, false])}) exitWith {
hint "Вы не уполномочены управлять данным видом техники.";
moveOut player;
};
sleep 1;
};
}}];
};
if (_role == "lav") then
{
_veh addEventHandler ["getIn",{_this spawn {
diag_log _this;
private ["_veh","_varname"];
_veh = _this select 0;
_varname = _veh getVariable ["requiredCrew","default"];
while {player in _veh} do {
if ((player == _veh turretUnit [0]) && {!(player getVariable [_varname, false])}) exitWith {
hint "Вы не уполномочены управлять данным видом техники.";
moveOut player;
};
sleep 1;
};
}}];
};
if (_role == "m113") then
{
_veh addEventHandler ["getIn",{_this spawn {
diag_log _this;
private ["_veh","_varname"];
_veh = _this select 0;
_varname = _veh getVariable ["requiredCrew","default"];
while {player in _veh} do {
if ((player == driver _veh) && {!(player getVariable [_varname, false])}) exitWith {
hint "Вы не уполномочены управлять данным видом техники.";
moveOut player;
};
sleep 1;
};
}}];
};
if (_role == "F35") then
{
_veh addEventHandler ["getIn",{_this spawn {
diag_log _this;
private ["_veh","_varname"];
_veh = _this select 0;
_varname = _veh getVariable ["requiredCrew","default"];
while {player in _veh} do {
if ((player == driver _veh || player == _veh turretUnit [0]) && {!(player getVariable [_varname, false])}) exitWith {
hint "Вы не уполномочены управлять данным видом техники.";
moveOut player;
};
sleep 1;
};
}}];
};
if (_role == "AN12") then
{
_veh addEventHandler ["getIn",{_this spawn {
diag_log _this;
private ["_veh","_varname"];
_veh = _this select 0;
_varname = _veh getVariable ["requiredCrew","default"];
while {player in _veh} do {
if ((player == driver _veh || player == _veh turretUnit [0]) && {!(player getVariable [_varname, false])}) exitWith {
hint "Вы не уполномочены управлять данным видом техники.";
moveOut player;
};
sleep 1;
};
}}];
};
if (_role == "MIG29") then
{
_veh addEventHandler ["getIn",{_this spawn {
diag_log _this;
private ["_veh","_varname"];
_veh = _this select 0;
_varname = _veh getVariable ["requiredCrew","default"];
while {player in _veh} do {
if ((player == driver _veh || player == _veh turretUnit [0]) && {!(player getVariable [_varname, false])}) exitWith {
hint "Вы не уполномочены управлять данным видом техники.";
moveOut player;
};
sleep 1;
};
}}];
};
if (_role == "MI8") then
{
_veh addEventHandler ["getIn",{_this spawn {
diag_log _this;
private ["_veh","_varname"];
_veh = _this select 0;
_varname = _veh getVariable ["requiredCrew","default"];
while {player in _veh} do {
if ((player == driver _veh || player == _veh turretUnit [0]) && {!(player getVariable [_varname, false])}) exitWith {
hint "Вы не уполномочены управлять данным видом техники.";
moveOut player;
};
sleep 1;
};
}}];
};/*%FSM*/
/*%FSM*/
/*
item0[] = {"call_FSM",1,4346,100.000000,-75.000000,200.000000,-25.000000,0.000000,"call FSM"};
globals[] = {0.000000,0,0,0,0,640,480,1,22,6316128,1,-31.507059,261.199463,749.303589,-86.793678,202,577,1};
window[] = {0,-1,-1,-1,-1,836,458,1418,87,1,220};
*//*%FSM*/
class FSM
{
fsmName = "call.fsm";
class States
{
/*%FSM*/
class call_FSM
{
name = "call_FSM";
itemno = 0;
init = /*%FSM*/"(_this select 0) call (_this select 1)"/*%FSM*/;
precondition = /*%FSM*/""/*%FSM*/;
class Links
{
};
};
/*%FSM*/
};
initState="";
finalStates[] =
{
"call_FSM",
};
};
/*%FSM*/#include "A3A_SETUP\infiSTAR_AdminMenu.hpp"
enableDebugConsole = 0;
// Disposable wrecks and corpses settings
// BIKI: https://community.bistudio.com/wiki/Description.ext#corpseLimit
corpseLimit = 300;
corpseRemovalMaxTime = 10000;
wreckLimit = 300;
wreckRemovalMaxTime = 10000;
// Extended flight model
// 0 - Player chosen, 1 - Force Enable, 2 - Force Disable
// BIKI: https://community.bistudio.com/wiki/Description.ext#forceRotorLibSimulation
forceRotorLibSimulation = 0;
#include "A3A_SETUP\a3a_header.hpp"
#include "mission_description.hpp"
#include "A3A_SETUP\a3a_parameters.hpp"
class A3A_MissionParams {
#include "mission_parameters.hpp"
};
class CfgFunctions
{
class mis
{
class Main
{
file="mis_funcs";
class preinit
{
preInit=1;
postInit=0;
};
};
};
};
class CfgSounds
{
class furnal
{
name = "furnal";
sound[] = {"\sound\furnal.ogg", db+15, 1};
titles[] = {1, ""};
};
class burned
{
name = "burned";
sound[] = {"\sound\burned.ogg", 1, 1};
titles[] = {1, ""};
};
class tipat
{
name = "tipat";
sound[] = {"\sound\tipat.ogg", 0.8, 1};
titles[] = {1, ""};
};
};
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
this addPrimaryWeaponItem "BWA3_optic_EOTech552";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_6Sh92_OLV";
this addBackpack "TU_9M111M_Single";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
this addHeadgear "rhssaf_helmet_m97_woodland";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
this addPrimaryWeaponItem "BWA3_optic_EOTech552";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_6Sh92_OLV";
this addBackpack "rhs_rpg_empty";
comment "Add items to containers";
this addItemToVest "rhs_mag_an_m8hc";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 4 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
for "_i" from 1 to 3 do {this addItemToBackpack "rhs_rpg7_PG7VL_mag";};
this addItemToBackpack "rhs_rpg7_OG7V_mag";
this addHeadgear "rhssaf_helmet_m97_woodland";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
this addPrimaryWeaponItem "rhs_mag_30Rnd_556x45_M855A1_Stanag";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6Sh92_Vog_OLV";
comment "Add items to containers";
this addItemToVest "rhs_mag_an_m8hc";
this addItemToVest "rhs_mag_f1";
for "_i" from 1 to 4 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
this addHeadgear "rhs_tsh4";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris_M203";
this addPrimaryWeaponItem "BWA3_optic_EOTech552";
this addPrimaryWeaponItem "rhs_mag_30Rnd_556x45_M855A1_Stanag";
this addPrimaryWeaponItem "rhs_mag_M433_HEDP";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_6Sh92_OLV";
this addBackpack "rhssaf_kitbag_smb";
comment "Add items to containers";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 11 do {this addItemToBackpack "rhs_mag_M433_HEDP";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
for "_i" from 1 to 6 do {this addItemToBackpack "rhs_mag_m713_Red";};
this addHeadgear "rhssaf_helmet_m97_woodland_black_ess";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
this addPrimaryWeaponItem "rhsusf_acc_ACOG";
this addPrimaryWeaponItem "rhs_mag_30Rnd_556x45_M855A1_Stanag";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_CrewOfficer_OLV";
this addBackpack "tf_anprc155_coyote";
comment "Add binoculars";
this addWeapon "rhssaf_zrak_rd7j";
comment "Add items to containers";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
this addHeadgear "rhssaf_helmet_m97_woodland";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc148jem";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
this addPrimaryWeaponItem "rhs_mag_30Rnd_556x45_M855A1_Stanag";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6Sh92_Vog_OLV";
comment "Add items to containers";
this addItemToVest "rhs_mag_an_m8hc";
this addItemToVest "rhs_mag_f1";
this addItemToVest "rhssaf_helmet_m97_woodland";
for "_i" from 1 to 4 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
this addHeadgear "rhs_tsh4";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
this addPrimaryWeaponItem "RH_qdss_nt4";
this addPrimaryWeaponItem "rhsusf_acc_ACOG";
this addPrimaryWeaponItem "rhs_mag_30Rnd_556x45_M855A1_Stanag";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_CrewOfficer_OLV";
this addBackpack "tf_anprc155_coyote";
comment "Add binoculars";
this addWeapon "rhssaf_zrak_rd7j";
comment "Add items to containers";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
this addHeadgear "rhsgref_helmet_pasgt_flecktarn";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc148jem";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
this addPrimaryWeaponItem "rhsusf_acc_ACOG";
this addPrimaryWeaponItem "rhs_mag_30Rnd_556x45_M855A1_Stanag";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_CrewOfficer_OLV";
this addBackpack "tf_anarc164";
comment "Add binoculars";
this addWeapon "rhssaf_zrak_rd7j";
comment "Add items to containers";
this addItemToUniform "rhs_mag_f1";
this addItemToVest "rhs_mag_f1";
for "_i" from 1 to 4 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
this addItemToVest "rhs_mag_an_m8hc";
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
this addHeadgear "rhssaf_helmet_m97_woodland";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc148jem";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
this addPrimaryWeaponItem "BWA3_optic_EOTech552";
this addPrimaryWeaponItem "rhs_mag_30Rnd_556x45_M855A1_Stanag";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_Medic_OLV";
this addBackpack "TRYK_B_Carryall_wood";
comment "Add items to containers";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 4 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_adenosine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_personalAidKit";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_tourniquet";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_quikclot";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_elasticBandage";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_packingBandage";};
this addItemToBackpack "ACE_surgicalKit";
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_salineIV";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_splint";};
this addHeadgear "rhssaf_helmet_m97_woodland";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
this addPrimaryWeaponItem "rhs_mag_30Rnd_556x45_M855A1_Stanag";
comment "Add containers";
this forceAddUniform "TRYK_HRP_khk";
this addVest "rhsgref_alice_webbing";
this addBackpack "B_Parachute";
comment "Add items to containers";
this addItemToVest "H_Cap_grn";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 4 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
this addHeadgear "rhs_zsh7a_mike_green";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "tf_microdagr";
this linkItem "tf_anprc154";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_6Sh92_OLV";
this addBackpack "TU_9P135_Bag";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
this addHeadgear "rhssaf_helmet_m97_woodland";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc148jem";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
this addPrimaryWeaponItem "BWA3_optic_EOTech552";
this addWeapon "rhs_weap_rpg7";
this addSecondaryWeaponItem "rhs_acc_pgo7v";
this addSecondaryWeaponItem "rhs_rpg7_PG7VL_mag";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_6Sh92_OLV";
this addBackpack "rhs_rpg_empty";
comment "Add items to containers";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 4 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
for "_i" from 1 to 3 do {this addItemToBackpack "rhs_rpg7_PG7VL_mag";};
this addItemToBackpack "rhs_rpg7_OG7V_mag";
this addHeadgear "rhssaf_helmet_m97_woodland_black_ess";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m249_pip_L_para";
this addPrimaryWeaponItem "rhsusf_acc_T1_low";
this addPrimaryWeaponItem "rhsusf_200Rnd_556x45_box";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_Rifleman_OLV";
this addBackpack "rhssaf_kitbag_smb";
comment "Add items to containers";
this addItemToUniform "ACE_MapTools";
for "_i" from 1 to 3 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 3 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhsusf_200Rnd_556x45_box";};
this addItemToBackpack "rhsusf_200rnd_556x45_mixed_box";
this addHeadgear "rhssaf_helmet_m97_woodland_black_ess";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m249_pip_L_para";
this addPrimaryWeaponItem "BWA3_optic_RSAS";
this addPrimaryWeaponItem "rhsusf_200Rnd_556x45_box";
this addPrimaryWeaponItem "rhsusf_acc_saw_lw_bipod";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_6Sh92_OLV";
this addBackpack "BWA3_Kitbag_Fleck";
comment "Add binoculars";
this addWeapon "rhssaf_zrak_rd7j";
comment "Add items to containers";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 3 do {this addItemToBackpack "rhsusf_200Rnd_556x45_box";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhsusf_200rnd_556x45_mixed_box";};
this addHeadgear "rhsgref_helmet_pasgt_flecktarn";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
this addPrimaryWeaponItem "rhsusf_acc_ACOG";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_Rifleman_OLV";
this addBackpack "rhssaf_kitbag_smb";
comment "Add items to containers";
for "_i" from 1 to 3 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 3 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
this addHeadgear "rhssaf_helmet_m97_woodland";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
this addPrimaryWeaponItem "RH_qdss_nt4";
this addPrimaryWeaponItem "rhsusf_acc_ACOG";
this addPrimaryWeaponItem "rhs_mag_30Rnd_556x45_M855A1_Stanag";
this addWeapon "rhs_weap_rpg26";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_6Sh92_OLV";
this addBackpack "BWA3_Kitbag_Fleck";
comment "Add binoculars";
this addWeapon "rhssaf_zrak_rd7j";
comment "Add items to containers";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
this addHeadgear "rhsgref_helmet_pasgt_flecktarn";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_svdp";
this addPrimaryWeaponItem "rhs_acc_tgpv2";
this addPrimaryWeaponItem "rhs_acc_pso1m2";
this addPrimaryWeaponItem "rhs_10Rnd_762x54mmR_7N14";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_6Sh92_OLV";
this addBackpack "BWA3_Kitbag_Fleck";
comment "Add binoculars";
this addWeapon "rhssaf_zrak_rd7j";
comment "Add items to containers";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 9 do {this addItemToVest "rhs_10Rnd_762x54mmR_7N14";};
for "_i" from 1 to 9 do {this addItemToBackpack "rhs_10Rnd_762x54mmR_7N14";};
this addHeadgear "rhsgref_helmet_pasgt_flecktarn";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris";
this addPrimaryWeaponItem "rhsusf_acc_ACOG";
this addPrimaryWeaponItem "rhs_mag_30Rnd_556x45_M855A1_Stanag";
this addWeapon "rhs_weap_rpg26";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_6Sh92_OLV";
this addBackpack "rhssaf_kitbag_smb";
comment "Add binoculars";
this addWeapon "rhssaf_zrak_rd7j";
comment "Add items to containers";
for "_i" from 1 to 3 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 3 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
this addHeadgear "rhssaf_helmet_m97_woodland";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc148jem";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M4A1_ris_M203";
this addPrimaryWeaponItem "RH_qdss_nt4";
this addPrimaryWeaponItem "rhsusf_acc_ACOG";
this addPrimaryWeaponItem "rhs_mag_30Rnd_556x45_M855A1_Stanag";
this addPrimaryWeaponItem "rhs_mag_M433_HEDP";
this addWeapon "rhs_weap_rpg26";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_6Sh92_OLV";
this addBackpack "BWA3_Kitbag_Fleck";
comment "Add binoculars";
this addWeapon "rhssaf_zrak_rd7j";
comment "Add items to containers";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 12 do {this addItemToBackpack "rhs_mag_M433_HEDP";};
for "_i" from 1 to 8 do {this addItemToBackpack "rhs_mag_m713_Red";};
this addHeadgear "rhsgref_helmet_pasgt_flecktarn";
this addGoggles "PBW_Balaclava_schwarz";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc148jem";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "CUP_srifle_SVD";
this addPrimaryWeaponItem "rhs_acc_pso1m2";
this addPrimaryWeaponItem "rhs_10Rnd_762x54mmR_7N14";
comment "Add containers";
this forceAddUniform "rhsgref_uniform_flecktarn_full";
this addVest "LOP_V_6B23_Rifleman_OLV";
this addBackpack "rhssaf_kitbag_smb";
comment "Add items to containers";
for "_i" from 1 to 3 do {this addItemToUniform "rhs_10Rnd_762x54mmR_7N14";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_f1";};
for "_i" from 1 to 16 do {this addItemToBackpack "rhs_10Rnd_762x54mmR_7N14";};
this addHeadgear "rhssaf_helmet_m97_woodland";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "RH_M16A4";
this addPrimaryWeaponItem "RH_eotech553";
this addPrimaryWeaponItem "rhs_mag_30Rnd_556x45_M855A1_Stanag";
comment "Add containers";
this forceAddUniform "TRYK_HRP_USMC";
this addVest "V_HarnessO_gry";
comment "Add items to containers";
for "_i" from 1 to 5 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_m67";};
for "_i" from 1 to 1 do {this addItemToVest "H_MilCap_mcamo";};
this addHeadgear "rhsusf_hgu56p";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc154";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m21a_pr";
this addPrimaryWeaponItem "BWA3_optic_MicroT2";
this addPrimaryWeaponItem "rhsgref_30rnd_556x45_m21";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhssaf_vest_md99_digital_rifleman";
this addBackpack "rhs_rpg_empty";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhsgref_30rnd_556x45_m21";};
this addItemToVest "rhsgref_30rnd_556x45_m21_t";
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 3 do {this addItemToBackpack "rhs_rpg7_PG7VL_mag";};
this addItemToBackpack "rhs_rpg7_OG7V_mag";
this addHeadgear "rhssaf_helmet_m97_digital";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "hlc_smg_MP5N";
this addPrimaryWeaponItem "hlc_30Rnd_9x19_B_MP5";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhsgref_alice_webbing";
comment "Add items to containers";
this addItemToUniform "ACE_MapTools";
this addItemToUniform "tu_decoration_log";
this addItemToUniform "tu_arty_tables_D30";
for "_i" from 1 to 4 do {this addItemToVest "hlc_30Rnd_9x19_B_MP5";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
this addHeadgear "rhs_tsh4";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "hlc_smg_MP5N";
this addPrimaryWeaponItem "hlc_30Rnd_9x19_B_MP5";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhsgref_alice_webbing";
this addBackpack "rhssaf_kitbag_digital";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "hlc_30Rnd_9x19_B_MP5";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
this addHeadgear "rhs_tsh4";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhsgref_alice_webbing";
this addBackpack "rhssaf_kitbag_digital";
comment "Add items to containers";
this addHeadgear "rhs_tsh4";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m21a_pr";
this addPrimaryWeaponItem "RH_eotech553mag";
this addPrimaryWeaponItem "rhsgref_30rnd_556x45_m21";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhssaf_vest_md99_digital_rifleman_radio";
this addBackpack "tf_rt1523g_big_bwmod";
comment "Add binoculars";
this addWeapon "TU_B8_Binocular";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhsgref_30rnd_556x45_m21";};
for "_i" from 1 to 2 do {this addItemToVest "rhsgref_30rnd_556x45_m21_t";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_brd_m83_green";};
this addHeadgear "rhssaf_helmet_m97_digital";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc152";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "hlc_smg_MP5N";
this addPrimaryWeaponItem "hlc_30Rnd_9x19_B_MP5";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhsgref_alice_webbing";
this addBackpack "tf_rt1523g_big_bwmod";
comment "Add items to containers";
this addItemToUniform "ACE_MapTools";
this addItemToUniform "tu_decoration_log";
this addItemToUniform "tu_arty_tables_D30";
this addItemToUniform "ACE_Kestrel4500";
for "_i" from 1 to 4 do {this addItemToVest "hlc_30Rnd_9x19_B_MP5";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
this addHeadgear "rhs_tsh4";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc152";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "hlc_smg_MP5N";
this addPrimaryWeaponItem "hlc_30Rnd_9x19_B_MP5";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhsgref_alice_webbing";
this addBackpack "rhssaf_kitbag_digital";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "hlc_30Rnd_9x19_B_MP5";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
this addHeadgear "rhs_tsh4";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m21a_pr";
this addPrimaryWeaponItem "BWA3_optic_MicroT2";
this addPrimaryWeaponItem "rhsgref_30rnd_556x45_m21";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhssaf_vest_md99_digital_rifleman";
this addBackpack "tf_rt1523g_big_bwmod";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhsgref_30rnd_556x45_m21";};
this addItemToVest "rhsgref_30rnd_556x45_m21_t";
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 8 do {this addItemToBackpack "ACE_adenosine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_tourniquet";};
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_personalAidKit";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_quikclot";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_elasticBandage";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_packingBandage";};
this addItemToBackpack "ACE_surgicalKit";
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_splint";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 3 do {this addItemToBackpack "ACE_salineIV";};
this addHeadgear "rhssaf_helmet_m97_digital";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc152";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m21a_pr_pbg40";
this addPrimaryWeaponItem "RH_eotech553mag";
this addPrimaryWeaponItem "rhsgref_30rnd_556x45_m21";
this addPrimaryWeaponItem "rhs_VOG25";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhssaf_vest_md99_digital_rifleman_radio";
this addBackpack "tf_rt1523g_big_bwmod";
comment "Add binoculars";
this addWeapon "TU_B8_Binocular";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhsgref_30rnd_556x45_m21";};
for "_i" from 1 to 2 do {this addItemToVest "rhsgref_30rnd_556x45_m21_t";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 10 do {this addItemToBackpack "rhs_VOG25";};
for "_i" from 1 to 6 do {this addItemToBackpack "rhs_GRD40_White";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_brd_m83_green";};
this addHeadgear "rhsgref_fieldcap_ttsko_digi";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc152";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m21s_pr";
this addPrimaryWeaponItem "BWA3_optic_MicroT2";
this addPrimaryWeaponItem "rhsgref_30rnd_556x45_m21";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhssaf_vest_md99_digital_rifleman";
this addBackpack "rhssaf_kitbag_digital";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhsgref_30rnd_556x45_m21";};
this addItemToVest "rhsgref_30rnd_556x45_m21_t";
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 8 do {this addItemToBackpack "ACE_adenosine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_personalAidKit";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_tourniquet";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 20 do {this addItemToBackpack "ACE_quikclot";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_elasticBandage";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_packingBandage";};
this addItemToBackpack "ACE_surgicalKit";
for "_i" from 1 to 6 do {this addItemToBackpack "ACE_salineIV";};
for "_i" from 1 to 6 do {this addItemToBackpack "ACE_splint";};
for "_i" from 1 to 4 do {this addItemToBackpack "ACE_bloodIV";};
this addHeadgear "rhssaf_helmet_m97_digital";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m84";
this addPrimaryWeaponItem "rhs_100Rnd_762x54mmR";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhssaf_vest_md12_digital";
this addBackpack "rhssaf_kitbag_digital";
comment "Add items to containers";
for "_i" from 1 to 3 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_red";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_100Rnd_762x54mmR";};
this addItemToBackpack "rhs_100Rnd_762x54mmR_green";
this addHeadgear "rhssaf_helmet_m97_digital_black_ess";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m21a_pr";
this addPrimaryWeaponItem "RH_eotech553mag";
this addPrimaryWeaponItem "rhsgref_30rnd_556x45_m21";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhssaf_vest_md99_digital";
this addBackpack "tf_rt1523g_big_bwmod";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhsgref_30rnd_556x45_m21";};
for "_i" from 1 to 2 do {this addItemToVest "rhsgref_30rnd_556x45_m21_t";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_brd_m83_orange";};
this addHeadgear "rhssaf_helmet_m97_digital";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m21a_pr";
this addPrimaryWeaponItem "BWA3_optic_MicroT2";
this addPrimaryWeaponItem "rhsgref_30rnd_556x45_m21";
this addWeapon "rhs_weap_rpg7";
this addSecondaryWeaponItem "rhs_acc_pgo7v";
this addSecondaryWeaponItem "rhs_rpg7_PG7VL_mag";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhssaf_vest_md99_digital_rifleman";
this addBackpack "rhs_rpg_empty";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhsgref_30rnd_556x45_m21";};
for "_i" from 1 to 2 do {this addItemToVest "rhsgref_30rnd_556x45_m21_t";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m84";};
this addItemToVest "rhssaf_mag_brd_m83_green";
for "_i" from 1 to 3 do {this addItemToBackpack "rhs_rpg7_PG7VL_mag";};
this addItemToBackpack "rhs_rpg7_OG7V_mag";
this addHeadgear "rhssaf_helmet_m97_digital_black_ess_bare";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "hlc_smg_MP5N";
this addPrimaryWeaponItem "hlc_30Rnd_9x19_B_MP5";
comment "Add containers";
this forceAddUniform "TRYK_OVERALL_SAGE_BLKboots_nk";
this addVest "rhsgref_alice_webbing";
this addBackpack "B_Parachute";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "hlc_30Rnd_9x19_B_MP5";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_m67";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_an_m8hc";};
for "_i" from 1 to 1 do {this addItemToVest "H_Cap_grn";};
this addHeadgear "rhs_zsh7a_mike_alt";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "tf_microdagr";
this linkItem "tf_rf7800str";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m21a_pr";
this addPrimaryWeaponItem "BWA3_optic_MicroT2";
this addPrimaryWeaponItem "rhsgref_30rnd_556x45_m21";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhssaf_vest_md12_m70_rifleman";
this addBackpack "rhssaf_kitbag_digital";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhsgref_30rnd_556x45_m21";};
for "_i" from 1 to 2 do {this addItemToVest "rhsgref_30rnd_556x45_m21_t";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 3 do {this addItemToBackpack "rhs_100Rnd_762x54mmR";};
this addHeadgear "rhssaf_helmet_m97_digital";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "BWA3_G36A1";
this addPrimaryWeaponItem "rhsusf_acc_nt4_black";
this addPrimaryWeaponItem "rhssaf_30rnd_556x45_EPR_G36";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m93_oakleaf_summer";
this addVest "rhssaf_vest_md99_woodland_rifleman";
this addBackpack "rhs_rpg_empty";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhssaf_30rnd_556x45_EPR_G36";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_30rnd_556x45_Tracers_G36";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
this addItemToBackpack "rhs_rpg7_PG7VL_mag";
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_rpg7_TBG7V_mag";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_CTS9";};
this addHeadgear "rhsusf_opscore_mar_fg";
this addGoggles "TRYK_Shemagh_mesh";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "BWA3_G36A1";
this addPrimaryWeaponItem "rhsusf_acc_nt4_black";
this addPrimaryWeaponItem "rhssaf_30rnd_556x45_EPR_G36";
this addWeapon "rhs_weap_rpg7";
this addSecondaryWeaponItem "rhs_acc_pgo7v";
this addSecondaryWeaponItem "rhs_rpg7_PG7VL_mag";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m93_oakleaf_summer";
this addVest "rhssaf_vest_md99_woodland_rifleman";
this addBackpack "rhs_rpg_empty";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhssaf_30rnd_556x45_EPR_G36";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_30rnd_556x45_Tracers_G36";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_rpg7_PG7VL_mag";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhs_rpg7_OG7V_mag";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_CTS9";};
this addHeadgear "rhsusf_opscore_mar_fg";
this addGoggles "PBW_Balaclava_beige";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "BWA3_G36A1";
this addPrimaryWeaponItem "rhsusf_acc_nt4_black";
this addPrimaryWeaponItem "rhssaf_30rnd_556x45_EPR_G36";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m93_oakleaf_summer";
this addVest "rhssaf_vest_md99_woodland_rifleman_radio";
this addBackpack "tf_rt1523g";
comment "Add items to containers";
for "_i" from 1 to 3 do {this addItemToUniform "rhssaf_30rnd_556x45_EPR_G36";};
for "_i" from 1 to 4 do {this addItemToVest "rhssaf_30rnd_556x45_EPR_G36";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_30rnd_556x45_Tracers_G36";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 1 do {this addItemToBackpack "rhsusf_opscore_mar_fg";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_CTS9";};
this addHeadgear "rhssaf_beret_para";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc152";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "BWA3_G36KA0";
this addPrimaryWeaponItem "rhsusf_acc_SF3P556";
this addPrimaryWeaponItem "rhssaf_30rnd_556x45_EPR_G36";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m93_oakleaf_summer";
this addVest "rhssaf_vest_md99_woodland_rifleman_radio";
this addBackpack "rhssaf_kitbag_digital";
comment "Add items to containers";
this addItemToVest "ACE_salineIV_500";
for "_i" from 1 to 5 do {this addItemToVest "rhssaf_30rnd_556x45_EPR_G36";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_personalAidKit";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_adenosine";};
for "_i" from 1 to 8 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_tourniquet";};
for "_i" from 1 to 4 do {this addItemToBackpack "ACE_bloodIV";};
for "_i" from 1 to 8 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 15 do {this addItemToBackpack "ACE_quikclot";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_elasticBandage";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_packingBandage";};
for "_i" from 1 to 8 do {this addItemToBackpack "ACE_salineIV";};
this addItemToBackpack "ACE_surgicalKit";
for "_i" from 1 to 8 do {this addItemToBackpack "ACE_splint";};
this addHeadgear "rhsusf_opscore_mar_fg";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m84";
this addPrimaryWeaponItem "rhs_100Rnd_762x54mmR";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m93_oakleaf_summer";
this addVest "rhssaf_vest_md99_woodland_rifleman";
this addBackpack "rhssaf_kitbag_digital";
comment "Add items to containers";
this addItemToVest "rhs_100Rnd_762x54mmR";
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 6 do {this addItemToBackpack "rhs_100Rnd_762x54mmR";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_CTS9";};
this addHeadgear "rhsusf_opscore_mar_fg";
this addGoggles "rhsusf_shemagh2_tan";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "BWA3_G36A1";
this addPrimaryWeaponItem "rhsusf_acc_nt4_black";
this addPrimaryWeaponItem "rhssaf_30rnd_556x45_EPR_G36";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m93_oakleaf_summer";
this addVest "rhssaf_vest_md99_woodland_rifleman_radio";
this addBackpack "rhssaf_kitbag_digital";
comment "Add items to containers";
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 4 do {this addItemToVest "rhssaf_30rnd_556x45_EPR_G36";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_30rnd_556x45_Tracers_G36";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhssaf_mag_br_m75";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_CTS9";};
this addHeadgear "rhsusf_opscore_mar_fg";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc152";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "BWA3_G36A1_AG40";
this addPrimaryWeaponItem "rhsusf_acc_nt4_black";
this addPrimaryWeaponItem "rhs_mag_M433_HEDP";
this addPrimaryWeaponItem "rhssaf_30rnd_556x45_EPR_G36";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m93_oakleaf_summer";
this addVest "rhssaf_vest_md99_woodland_rifleman_radio";
this addBackpack "rhssaf_kitbag_digital";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhssaf_30rnd_556x45_EPR_G36";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_30rnd_556x45_Tracers_G36";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 8 do {this addItemToBackpack "rhs_mag_M433_HEDP";};
for "_i" from 1 to 6 do {this addItemToBackpack "rhs_mag_m715_Green";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_CTS9";};
this addHeadgear "rhsusf_opscore_mar_fg";
this addGoggles "rhs_balaclava1_olive";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc152";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_svdp";
this addPrimaryWeaponItem "rhs_acc_tgpv2";
this addPrimaryWeaponItem "rhs_acc_pso1m2";
this addPrimaryWeaponItem "rhs_10Rnd_762x54mmR_7N14";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m93_oakleaf_summer";
this addVest "rhssaf_vest_md99_woodland_radio";
this addBackpack "rhssaf_kitbag_digital";
comment "Add items to containers";
for "_i" from 1 to 11 do {this addItemToVest "rhs_10Rnd_762x54mmR_7N14";};
for "_i" from 1 to 3 do {this addItemToBackpack "rhs_10Rnd_762x54mmR_7N14";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_CTS9";};
this addHeadgear "rhsusf_opscore_mar_fg";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m21a_pr_pbg40";
this addPrimaryWeaponItem "rhsusf_acc_ACOG";
this addPrimaryWeaponItem "rhsgref_30rnd_556x45_m21";
this addWeapon "rhs_weap_m80";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhssaf_vest_md99_digital_rifleman_radio";
this addBackpack "rhssaf_kitbag_digital";
comment "Add binoculars";
this addWeapon "TU_B8_Binocular";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhsgref_30rnd_556x45_m21";};
for "_i" from 1 to 2 do {this addItemToVest "rhsgref_30rnd_556x45_m21_t";};
for "_i" from 1 to 2 do {this addItemToVest "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_br_m75";};
for "_i" from 1 to 8 do {this addItemToBackpack "rhs_VOG25";};
for "_i" from 1 to 6 do {this addItemToBackpack "rhs_GRD40_Green";};
this addHeadgear "rhssaf_helmet_m97_digital_black_ess";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc152";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_svdp";
this addPrimaryWeaponItem "rhs_acc_pso1m2";
this addPrimaryWeaponItem "rhs_10Rnd_762x54mmR_7N14";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhssaf_vest_md99_digital";
this addBackpack "rhssaf_kitbag_digital";
comment "Add items to containers";
for "_i" from 1 to 11 do {this addItemToVest "rhs_10Rnd_762x54mmR_7N14";};
for "_i" from 1 to 4 do {this addItemToBackpack "rhs_10Rnd_762x54mmR_7N14";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_brd_m83_green";};
this addHeadgear "rhssaf_helmet_m97_digital";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_rf7800str";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m21a_pr";
this addPrimaryWeaponItem "RH_eotech553mag";
this addPrimaryWeaponItem "rhsgref_30rnd_556x45_m21";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhssaf_vest_md99_digital_rifleman";
this addBackpack "rhssaf_kitbag_digital";
comment "Add binoculars";
this addWeapon "TU_B8_Binocular";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhsgref_30rnd_556x45_m21";};
for "_i" from 1 to 2 do {this addItemToVest "rhsgref_30rnd_556x45_m21_t";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_br_m75";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_brd_m83_green";};
this addHeadgear "rhssaf_helmet_m97_digital";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc152";
this linkItem "ItemGPS";
comment "Exported from Arsenal by [GRU]Delpan";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "rhs_weap_m21a_pr_pbg40";
this addPrimaryWeaponItem "RH_eotech553mag";
this addPrimaryWeaponItem "rhsgref_30rnd_556x45_m21";
this addPrimaryWeaponItem "rhs_VOG25";
comment "Add containers";
this forceAddUniform "rhssaf_uniform_m10_digital";
this addVest "rhssaf_vest_md12_m70_rifleman";
this addBackpack "rhssaf_kitbag_digital";
comment "Add binoculars";
this addWeapon "TU_B8_Binocular";
comment "Add items to containers";
for "_i" from 1 to 4 do {this addItemToVest "rhsgref_30rnd_556x45_m21";};
for "_i" from 1 to 2 do {this addItemToVest "rhsgref_30rnd_556x45_m21_t";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_brd_m83_green";};
for "_i" from 1 to 2 do {this addItemToBackpack "rhssaf_mag_br_m75";};
for "_i" from 1 to 12 do {this addItemToBackpack "rhs_VOG25";};
for "_i" from 1 to 6 do {this addItemToBackpack "rhs_GRD40_Green";};
this addHeadgear "rhssaf_helmet_m97_digital";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc152";
this linkItem "ItemGPS";
_unit = _this select 0;
_faction = _this select 1;
_loadout = _this select 2;
_AI_processor = {
_this setBehaviour "CARELESS";
_this allowFleeing 0;
_this disableAI "AUTOTARGET";
// _this disableAI "PATHPLAN";
//_this setCombatMode "BLUE";
_this doWatch objNull;
_this disableAI "MOVE";
_this stop true;
_this setVariable ["BIS_noCoreConversations", true];
_this disableConversation true;
};
_item_processor = {
/* removeAllItems _this;
removeAllWeapons _this;
removeAllItemsWithMagazines _this;
removeAllAssignedItems _this;
removeUniform _this;
removeGoggles _this;
removeHeadgear _this;
removeVest _this; */
removeBackpack _this;
/*_this removeWeapon "ItemGPS";
_this addWeapon "ItemMap";
_this addWeapon "ItemRadio";*/
};
if (!isNull _unit) then
{
_unit call _AI_processor;
};
if (!isServer) exitWith {};
_unit call _item_processor;
_svn = format ["SerP_equipment_codes_%1_%2",_faction, _loadout];
if (isNil _svn) then
{
missionNamespace setVariable [_svn,
compile preprocessFileLineNumbers format ["Equipment\%1\%2.sqf", _faction, _loadout]
];
};
[_unit] call (missionNamespace getVariable [_svn, {}]);
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_10Rnd_762x54mmR_7N14", 40];
_veh = _this select 0;
_veh addItemCargoGlobal ["ACE_quikclot", 9];
_veh addItemCargoGlobal ["ACE_packingBandage", 9];
_veh addItemCargoGlobal ["ACE_elasticBandage", 9];
_veh addItemCargoGlobal ["ACE_tourniquet", 9];
_veh addItemCargoGlobal ["ACE_Morphine", 9];
_veh addItemCargoGlobal ["ACE_epinephrine", 9];
_veh addItemCargoGlobal ["ACE_splint", 9];
_veh setVariable ["tf_hasRadio", true, true];
_veh setVariable ["tf_side", guer, true];
_veh setVariable ["TF_RadioType","tf_anarc164", true];
_veh = _this select 0;
_veh addweaponCargoGlobal ["rhs_weap_rpg26", 1];
_veh addItemCargoGlobal ["rhs_mag_f1", 16];
_veh addItemCargoGlobal ["rhs_mag_an_m8hc", 16];
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag", 26];
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red", 12];
_veh addItemCargoGlobal ["rhs_mag_M433_HEDP", 12];
_veh addItemCargoGlobal ["rhs_mag_m713_Red", 12];
_veh addItemCargoGlobal ["rhsusf_200Rnd_556x45_box", 8];
_veh addItemCargoGlobal ["rhs_10Rnd_762x54mmR_7N14", 12];
_veh addItemCargoGlobal ["rhs_rpg7_OG7V_mag", 3];
_veh addItemCargoGlobal ["rhs_rpg7_PG7VL_mag", 3];
_veh addItemCargoGlobal ["ACE_quikclot", 24];
_veh addItemCargoGlobal ["ACE_packingBandage", 24];
_veh addItemCargoGlobal ["ACE_elasticBandage", 24];
_veh addItemCargoGlobal ["ACE_tourniquet", 10];
_veh addItemCargoGlobal ["ACE_Morphine", 10];
_veh addItemCargoGlobal ["ACE_epinephrine", 10];
_veh addItemCargoGlobal ["ACE_splint", 10];
_veh addItemCargoGlobal ["ToolKit", 1];
_veh addItemCargoGlobal ["rhssaf_helmet_m97_woodland", 2];
_veh addBackpackCargoGlobal ["rhssaf_kitbag_smb", 1];
_veh setVariable ["tf_hasRadio", true, true];
_veh setVariable ["tf_side", guer, true];
_veh setVariable ["TF_RadioType","tf_anprc155_coyote", true];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag", 18];
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red", 8];
_veh addItemCargoGlobal ["rhs_mag_f1", 6];
_veh addItemCargoGlobal ["rhsusf_200Rnd_556x45_box", 4];
_veh addItemCargoGlobal ["rhs_mag_M433_HEDP", 6];
_veh addItemCargoGlobal ["rhs_mag_m713_Red", 6];
_veh addItemCargoGlobal ["rhs_mag_an_m8hc", 6];
_veh addItemCargoGlobal ["rhs_10Rnd_762x54mmR_7N14", 7];
_veh addItemCargoGlobal ["ACE_quikclot", 18];
_veh addItemCargoGlobal ["ACE_packingBandage", 18];
_veh addItemCargoGlobal ["ACE_elasticBandage", 18];
_veh addItemCargoGlobal ["ACE_tourniquet", 10];
_veh addItemCargoGlobal ["ACE_Morphine", 10];
_veh addItemCargoGlobal ["ACE_atropine", 10];
_veh addItemCargoGlobal ["ACE_epinephrine", 10];
_veh addItemCargoGlobal ["ACE_splint", 10];
_veh addweaponCargoGlobal ["rhs_weap_rpg26", 1];_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag", 30];
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red", 30];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_f1", 30];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_m67", 1];
_veh addItemCargoGlobal ["rhs_mag_an_m8hc", 1];
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag", 6];
_veh addItemCargoGlobal ["ACE_quikclot", 3];
_veh addItemCargoGlobal ["ACE_packingBandage", 3];
_veh addItemCargoGlobal ["ACE_elasticBandage", 3];
_veh addItemCargoGlobal ["ACE_tourniquet", 1];
_veh addItemCargoGlobal ["ACE_Morphine", 1];
_veh addItemCargoGlobal ["ACE_epinephrine", 1];
_veh addItemCargoGlobal ["ACE_splint", 1];
_veh addBackpackCargoGlobal ["B_Parachute", 1];
for "_i" from 1 to 9 do {_veh addMagazineTurret ["FIR_GAU22_220rnd_M",[-1]];};
_veh setVariable ["tf_hasRadio", true, true];
_veh setVariable ["tf_side", guer, true];
_veh setVariable ["TF_RadioType","tf_anarc164", true];
_veh = _this select 0;
_veh addItemCargoGlobal ["ACE_quikclot", 50];
_veh addItemCargoGlobal ["ACE_packingBandage", 50];
_veh addItemCargoGlobal ["ACE_elasticBandage", 50];
_veh addItemCargoGlobal ["ACE_tourniquet", 25];
_veh addItemCargoGlobal ["ACE_Morphine", 50];
_veh addItemCargoGlobal ["ACE_epinephrine", 50];
_veh addItemCargoGlobal ["ACE_splint",25];
_veh addItemCargoGlobal ["ACE_fieldDressing",10];
_veh addItemCargoGlobal ["ACE_personalAidKit",30];
_veh addItemCargoGlobal ["ACE_bloodIV",8];
_veh addItemCargoGlobal ["ACE_bloodIV_500",7];
_veh addItemCargoGlobal ["ACE_bloodIV_250",9];
_veh addItemCargoGlobal ["ACE_salineIV",15];
_veh addItemCargoGlobal ["ACE_salineIV_500",10];
_veh addItemCargoGlobal ["ACE_salineIV_250",15];
_veh addItemCargoGlobal ["ACE_fieldDressing",10];
_veh addItemCargoGlobal ["ACE_surgicalKit",1];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_f1", 3];
_veh addItemCargoGlobal ["rhs_mag_an_m8hc", 10];
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag", 10];
_veh addItemCargoGlobal ["ACE_quikclot", 50];
_veh addItemCargoGlobal ["ACE_packingBandage", 50];
_veh addItemCargoGlobal ["ACE_elasticBandage", 50];
_veh addItemCargoGlobal ["ACE_tourniquet", 25];
_veh addItemCargoGlobal ["ACE_Morphine", 50];
_veh addItemCargoGlobal ["ACE_epinephrine", 50];
_veh addItemCargoGlobal ["ACE_splint",25];
_veh addItemCargoGlobal ["ACE_fieldDressing",10];
_veh addItemCargoGlobal ["ACE_personalAidKit",50];
_veh addItemCargoGlobal ["ACE_bloodIV",2];
_veh addItemCargoGlobal ["ACE_bloodIV_500",3];
_veh addItemCargoGlobal ["ACE_bloodIV_250",4];
_veh addItemCargoGlobal ["ACE_salineIV",5];
_veh addItemCargoGlobal ["ACE_salineIV_500",10];
_veh addItemCargoGlobal ["ACE_salineIV_250",15];
_veh addItemCargoGlobal ["ACE_fieldDressing",10];
_veh addItemCargoGlobal ["ACE_fieldDressing",10];
_veh addItemCargoGlobal ["ACE_surgicalKit",1];
_veh addBackpackCargoGlobal ["cgr_kitbag_tent_packed_cbr", 2];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mine_pmn2_mag", 20];
_veh addBackpackCargoGlobal ["B_Bergen_tna_F", 1];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag", 12];
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red", 6];
_veh addItemCargoGlobal ["rhs_mag_f1", 4];
_veh addItemCargoGlobal ["ACE_quikclot", 12];
_veh addItemCargoGlobal ["ACE_packingBandage", 12];
_veh addItemCargoGlobal ["ACE_elasticBandage", 12];
_veh addItemCargoGlobal ["ACE_tourniquet", 3];
_veh addItemCargoGlobal ["ACE_Morphine", 3];
_veh addItemCargoGlobal ["ACE_atropine", 3];
_veh addItemCargoGlobal ["ACE_epinephrine", 3];
_veh addItemCargoGlobal ["ACE_splint", 3];
_veh addBackpackCargoGlobal ["tf_anprc155_coyote", 1];_veh = _this select 0;
_veh addItemCargoGlobal ["tu_rhs_weap_igla", 1];
_veh addItemCargoGlobal ["pzn_igla_battery", 4];
_veh addItemCargoGlobal ["ItemGPS", 1];
_veh = _this select 0;
// _veh addItemCargoGlobal ["pzn_iglas_Tube", 1]; _veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_rgd5", 30];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_rpg7_OG7V_mag", 2];
_veh addItemCargoGlobal ["rhs_rpg7_PG7VL_mag", 2];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhsusf_200Rnd_556x45_box", 12];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_an_m8hc", 30];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag", 30];
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red", 18];
_veh addItemCargoGlobal ["rhs_10Rnd_762x54mmR_7N14", 16];
_veh addItemCargoGlobal ["rhsusf_200Rnd_556x45_box", 8];
_veh addItemCargoGlobal ["rhs_mag_M433_HEDP", 12];
_veh addItemCargoGlobal ["rhs_mag_m713_Red", 8];
_veh addItemCargoGlobal ["rhs_mag_f1", 18];
_veh addItemCargoGlobal ["rhs_mag_an_m8hc", 18];
_veh addItemCargoGlobal ["ACE_quikclot", 26];
_veh addItemCargoGlobal ["ACE_packingBandage", 26];
_veh addItemCargoGlobal ["ACE_elasticBandage", 26];
_veh addItemCargoGlobal ["ACE_tourniquet", 12];
_veh addItemCargoGlobal ["ACE_Morphine", 12];
_veh addItemCargoGlobal ["ACE_atropine", 12];
_veh addItemCargoGlobal ["ACE_epinephrine", 12];
_veh addItemCargoGlobal ["ACE_splint", 12];
_veh addItemCargoGlobal ["SatchelCharge_Remote_Mag", 2];
_veh addItemCargoGlobal ["ACE_Clacker", 2];
_veh addItemCargoGlobal ["APERSTripMine_Wire_Mag", 5];
_veh addBackpackCargoGlobal ["B_Parachute", 6];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_f1", 2];
_veh addItemCargoGlobal ["rhs_mag_an_m8hc", 2];
_veh addItemCargoGlobal ["ACE_MapTools", 1];
_veh addItemCargoGlobal ["ACE_quikclot", 4];
_veh addItemCargoGlobal ["ACE_packingBandage", 4];
_veh addItemCargoGlobal ["ACE_elasticBandage", 4];
_veh addItemCargoGlobal ["ACE_tourniquet", 2];
_veh addItemCargoGlobal ["ACE_Morphine", 2];
_veh addItemCargoGlobal ["ACE_epinephrine", 2];
_veh addItemCargoGlobal ["ACE_splint", 2];
_veh addItemCargoGlobal ["rhs_pzn_mag_bm25_2_1",12];
_veh addItemCargoGlobal ["rhs_pzn_mag_bk17_1",12];
_veh addItemCargoGlobal ["rhs_pzn_mag_of412_1",32];
_veh addItemCargoGlobal ["rhs_pzn_mag_762x54mm_250",8];
_veh setVariable ["tf_hasRadio", true, true];
_veh setVariable ["tf_side", guer, true];
_veh setVariable ["TF_RadioType","tf_anprc155_coyote", true];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_pzn_mag_bm25_2_1",6];
_veh addItemCargoGlobal ["rhs_pzn_mag_bk17_1",6];
_veh addItemCargoGlobal ["rhs_pzn_mag_of412_1",12];
_veh addItemCargoGlobal ["rhs_pzn_mag_762x54mm_250",8];
_veh addBackpackCargoGlobal ["BWA3_Carryall_Fleck", 2];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag", 12];
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red", 6];
_veh addItemCargoGlobal ["rhs_mag_f1", 6];
_veh addItemCargoGlobal ["rhs_mag_an_m8hc", 6];
_veh addItemCargoGlobal ["ACE_quikclot", 8];
_veh addItemCargoGlobal ["ACE_packingBandage", 8];
_veh addItemCargoGlobal ["ACE_elasticBandage", 8];
_veh addItemCargoGlobal ["ACE_tourniquet", 8];
_veh addItemCargoGlobal ["ACE_Morphine", 4];
_veh addItemCargoGlobal ["ACE_atropine", 4];
_veh addItemCargoGlobal ["ACE_epinephrine", 4];
_veh addItemCargoGlobal ["ACE_splint", 2];
_veh addBackpackCargoGlobal ["tf_anprc155_coyote", 1];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_M433_HEDP", 30];
_veh addItemCargoGlobal ["rhs_mag_m713_Red", 30];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_M433_HEDP", 30];
_veh addItemCargoGlobal ["rhs_mag_m713_Red", 30];
_veh addItemCargoGlobal ["rhs_10Rnd_762x54mmR_7N14", 40];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhs_mag_f1", 3];
_veh addItemCargoGlobal ["rhs_mag_an_m8hc", 3];
_veh addItemCargoGlobal ["ACE_MapTools", 1];
_veh addItemCargoGlobal ["rhs_mag_30Rnd_556x45_M855A1_Stanag", 9];
_veh addItemCargoGlobal ["ACE_quikclot", 6];
_veh addItemCargoGlobal ["ACE_packingBandage", 6];
_veh addItemCargoGlobal ["ACE_elasticBandage", 6];
_veh addItemCargoGlobal ["ACE_tourniquet", 3];
_veh addItemCargoGlobal ["ACE_Morphine", 3];
_veh addItemCargoGlobal ["ACE_epinephrine", 3];
_veh addItemCargoGlobal ["ACE_splint", 3];
_veh addItemCargoGlobal ["ToolKit", 1];
_veh addMagazineTurret ["rhs_mag_AZP23_2000",[0]];
_veh addBackpackCargoGlobal ["rhssaf_kitbag_smb", 1];
_veh addItemCargoGlobal ["rhssaf_helmet_m97_woodland", 3];
_veh setVariable ["tf_hasRadio", true, true];
_veh setVariable ["tf_side", guer, true];
_veh setVariable ["TF_RadioType","tf_anprc155_coyote", true];
_veh = _this select 0;
_veh addItemCargoGlobal ["BN_40Rnd_23mm", 20];_veh = _this select 0;
_veh addweaponCargoGlobal ["rhs_weap_m80", 1];
_veh addItemCargoGlobal ["rhssaf_mag_br_m75", 28];
_veh addItemCargoGlobal ["rhssaf_mag_brd_m83_green", 22];
_veh addItemCargoGlobal ["rhsgref_30rnd_556x45_m21", 36];
_veh addItemCargoGlobal ["rhsgref_30rnd_556x45_m21_t", 18];
_veh addItemCargoGlobal ["rhs_10Rnd_762x54mmR_7N14", 12];
_veh addItemCargoGlobal ["rhs_VOG25", 12];
_veh addItemCargoGlobal ["rhs_GRD40_Green", 12];
_veh addItemCargoGlobal ["rhs_100Rnd_762x54mmR", 6];
_veh addItemCargoGlobal ["hlc_30Rnd_9x19_B_MP5", 8];
_veh addItemCargoGlobal ["rhs_rpg7_OG7V_mag", 3];
_veh addItemCargoGlobal ["rhs_rpg7_PG7VL_mag", 3];
_veh addItemCargoGlobal ["ACE_quikclot", 24];
_veh addItemCargoGlobal ["ACE_packingBandage", 24];
_veh addItemCargoGlobal ["ACE_elasticBandage", 24];
_veh addItemCargoGlobal ["ACE_tourniquet", 10];
_veh addItemCargoGlobal ["ACE_Morphine", 10];
_veh addItemCargoGlobal ["ACE_epinephrine", 10];
_veh addItemCargoGlobal ["ACE_splint", 10];
_veh addItemCargoGlobal ["ToolKit", 1];
_veh addItemCargoGlobal ["rhsusf_m112x4_mag", 4];
_veh addItemCargoGlobal ["rhssaf_helmet_m97_digital", 3];
_veh setVariable ["tf_hasRadio", true, true];
_veh setVariable ["tf_side", west, true];
_veh setVariable ["TF_RadioType","tf_rt1523g", true];_veh = _this select 0;
_veh addItemCargoGlobal ["rhssaf_mag_br_m75", 3];
_veh addItemCargoGlobal ["rhssaf_mag_brd_m83_green", 3];
_veh addItemCargoGlobal ["hlc_30Rnd_9x19_B_MP5", 6];
_veh addItemCargoGlobal ["ACE_quikclot", 6];
_veh addItemCargoGlobal ["ACE_packingBandage", 6];
_veh addItemCargoGlobal ["ACE_elasticBandage", 6];
_veh addItemCargoGlobal ["ACE_tourniquet", 3];
_veh addItemCargoGlobal ["ACE_Morphine", 3];
_veh addItemCargoGlobal ["ACE_epinephrine", 3];
_veh addItemCargoGlobal ["ACE_splint", 3];
_veh addItemCargoGlobal ["ToolKit", 1];
_veh addBackpackCargoGlobal ["rhssaf_kitbag_digital", 1];
_veh addItemCargoGlobal ["rhssaf_helmet_m97_digital", 3];
_veh addBackpackCargoGlobal ["BN_Aiming_Circle_Bag", 1];
_veh setVariable ["tf_hasRadio", true, true];
_veh setVariable ["tf_side", west, true];
_veh setVariable ["TF_RadioType","tf_rt1523g", true];_veh = _this select 0;
_veh addItemCargoGlobal ["rhssaf_mag_br_m75", 2];
_veh addItemCargoGlobal ["rhssaf_mag_brd_m83_green", 2];
_veh addItemCargoGlobal ["hlc_30Rnd_9x19_B_MP5", 6];
_veh addItemCargoGlobal ["ACE_quikclot", 4];
_veh addItemCargoGlobal ["ACE_packingBandage", 4];
_veh addItemCargoGlobal ["ACE_elasticBandage", 4];
_veh addItemCargoGlobal ["ACE_tourniquet", 2];
_veh addItemCargoGlobal ["ACE_Morphine", 2];
_veh addItemCargoGlobal ["ACE_epinephrine", 2];
_veh addItemCargoGlobal ["ACE_splint", 2];
_veh setVariable ["tf_hasRadio", true, true];
_veh setVariable ["tf_side", west, true];
_veh setVariable ["TF_RadioType","tf_rt1523g", true];_veh = _this select 0;
_veh addItemCargoGlobal ["rhssaf_mag_br_m75", 3];
_veh addItemCargoGlobal ["rhssaf_mag_brd_m83_green", 10];
_veh addItemCargoGlobal ["rhsgref_30rnd_556x45_m21", 10];
_veh addItemCargoGlobal ["ACE_quikclot", 50];
_veh addItemCargoGlobal ["ACE_packingBandage", 50];
_veh addItemCargoGlobal ["ACE_elasticBandage", 50];
_veh addItemCargoGlobal ["ACE_tourniquet", 25];
_veh addItemCargoGlobal ["ACE_Morphine", 50];
_veh addItemCargoGlobal ["ACE_epinephrine", 50];
_veh addItemCargoGlobal ["ACE_splint",25];
_veh addItemCargoGlobal ["ACE_fieldDressing",10];
_veh addItemCargoGlobal ["ACE_personalAidKit",50];
_veh addItemCargoGlobal ["ACE_bloodIV",2];
_veh addItemCargoGlobal ["ACE_bloodIV_500",3];
_veh addItemCargoGlobal ["ACE_bloodIV_250",4];
_veh addItemCargoGlobal ["ACE_salineIV",5];
_veh addItemCargoGlobal ["ACE_salineIV_500",10];
_veh addItemCargoGlobal ["ACE_salineIV_250",15];
_veh addItemCargoGlobal ["ACE_fieldDressing",10];
_veh addItemCargoGlobal ["ACE_fieldDressing",10];
_veh addItemCargoGlobal ["ACE_surgicalKit",1];
_veh addBackpackCargoGlobal ["cgr_kitbag_tent_packed_cbr", 1];
_veh setVariable ["tf_hasRadio", true, true];
_veh setVariable ["tf_side", west, true];
_veh setVariable ["TF_RadioType","tf_rt1523g", true];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhssaf_30rnd_556x45_EPR_G36", 30];
_veh addItemCargoGlobal ["rhssaf_30rnd_556x45_Tracers_G36", 18];
_veh addItemCargoGlobal ["rhs_10Rnd_762x54mmR_7N14", 16];
_veh addItemCargoGlobal ["rhs_mag_M433_HEDP", 14];
_veh addItemCargoGlobal ["rhs_mag_m714_White", 8];
_veh addItemCargoGlobal ["rhs_100Rnd_762x54mmR", 8];
_veh addItemCargoGlobal ["rhssaf_mag_br_m75", 24];
_veh addItemCargoGlobal ["rhssaf_mag_brd_m83_green", 18];
_veh addItemCargoGlobal ["ACE_quikclot", 26];
_veh addItemCargoGlobal ["ACE_packingBandage", 26];
_veh addItemCargoGlobal ["ACE_elasticBandage", 26];
_veh addItemCargoGlobal ["ACE_tourniquet", 12];
_veh addItemCargoGlobal ["ACE_Morphine", 12];
_veh addItemCargoGlobal ["ACE_atropine", 12];
_veh addItemCargoGlobal ["ACE_epinephrine", 12];
_veh addItemCargoGlobal ["ACE_splint", 12];
_veh addItemCargoGlobal ["SatchelCharge_Remote_Mag", 2];
_veh addItemCargoGlobal ["ACE_Clacker", 2];
_veh addItemCargoGlobal ["APERSTripMine_Wire_Mag", 2];
_veh addBackpackCargoGlobal ["B_Parachute", 8];
//Оружие
_veh addweaponCargoGlobal ["rhs_weap_m80", 1];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhssaf_30rnd_556x45_EPR_G36", 30];
_veh addItemCargoGlobal ["rhssaf_30rnd_556x45_Tracers_G36", 18];
_veh addItemCargoGlobal ["rhs_10Rnd_762x54mmR_7N14", 16];
_veh addItemCargoGlobal ["rhs_mag_M433_HEDP", 14];
_veh addItemCargoGlobal ["rhs_mag_m714_White", 8];
_veh addItemCargoGlobal ["rhs_100Rnd_762x54mmR", 8];
_veh addItemCargoGlobal ["rhssaf_mag_br_m75", 24];
_veh addItemCargoGlobal ["rhssaf_mag_brd_m83_green", 18];
_veh addItemCargoGlobal ["ACE_quikclot", 26];
_veh addItemCargoGlobal ["ACE_packingBandage", 26];
_veh addItemCargoGlobal ["ACE_elasticBandage", 26];
_veh addItemCargoGlobal ["ACE_tourniquet", 12];
_veh addItemCargoGlobal ["ACE_Morphine", 12];
_veh addItemCargoGlobal ["ACE_atropine", 12];
_veh addItemCargoGlobal ["ACE_epinephrine", 12];
_veh addItemCargoGlobal ["ACE_splint", 12];
_veh addItemCargoGlobal ["SatchelCharge_Remote_Mag", 2];
_veh addItemCargoGlobal ["ACE_Clacker", 2];
_veh addItemCargoGlobal ["APERSTripMine_Wire_Mag", 2];
_veh addBackpackCargoGlobal ["B_Parachute", 8];
_veh addBackpackCargoGlobal ["cgr_kitbag_tent_packed_cbr", 1];
//Оружие
_veh addweaponCargoGlobal ["rhs_weap_m80", 1];
_veh = _this select 0;
_veh addItemCargoGlobal ["rhssaf_mag_br_m75", 3];
_veh addItemCargoGlobal ["rhssaf_mag_brd_m83_green", 3];
_veh addItemCargoGlobal ["ACE_MapTools", 2];
_veh addItemCargoGlobal ["hlc_30Rnd_9x19_B_MP5", 6];
_veh addItemCargoGlobal ["ACE_quikclot", 6];
_veh addItemCargoGlobal ["ACE_packingBandage", 6];
_veh addItemCargoGlobal ["ACE_elasticBandage", 6];
_veh addItemCargoGlobal ["ACE_tourniquet", 3];
_veh addItemCargoGlobal ["ACE_Morphine", 3];
_veh addItemCargoGlobal ["ACE_epinephrine", 3];
_veh addItemCargoGlobal ["ACE_splint", 3];
_veh addItemCargoGlobal ["ToolKit", 1];
_veh addBackpackCargoGlobal ["rhssaf_kitbag_digital", 1];
_veh addItemCargoGlobal ["rhssaf_helmet_m97_digital", 3];
_veh setVariable ["tf_hasRadio", true, true];
_veh setVariable ["tf_side", west, true];
_veh setVariable ["TF_RadioType","tf_rt1523g", true];//
_veh = _this select 0;
_faction = _this select 1;
//call compile format ["if (isNil {SerP_veh_%1_processor}) then {SerP_veh_%1_processor = compile preprocessFileLineNumbers 'equipment\veh_%1.sqf'}",_faction];
_loadout = _this select 2;
_cargoBoxes = _this select 3;
//prepare functions
_common_processor = {
_veh = _this;
clearWeaponCargoGlobal _veh;
clearMagazineCargoGlobal _veh;
clearItemCargoGlobal _veh;
clearBackpackCargoGlobal _veh;
};
if (isServer) then
{
if (_faction == "" && _loadout == "common") then {
//_veh addMagazineCargo ["HandGrenade_East",12];
//_veh addWeaponCargo ["ACE_Rucksack_RD90",2];
} else {
_veh call _common_processor;
[_veh] call compile format ["_this call compile preprocessFileLineNumbers 'Equipment\veh_%1\%2.sqf';",_faction,_loadout];
};
};/*
Функция контроля экипажа техники.
Автор: Dimon UA
Параметры:
0. _this - по умолчанию
1. - места что блокируются
"driver"
"gunner"
"commander" - блокировка места командира - разрешено только для var_restrictedVeh_commander
"crew" - блокировка всей техники (вкл. пассажиров) разрешено только для var_restrictedVeh_allcrew
[0,1] - блокировка туррели
["cargo",2] - блокировка пассажирского места с индексом 2
2. - "east"/"west"/"guer"/"civ"/"" - проверка игрока на сторону (опционально)
Примеры запуска в ините
_=[this,"driver","gunner"] execvm "fnc_inCrew_a3.sqf";
_=[this,"driver","gunner"] execvm "fnc_inCrew_a3.sqf";
_=[this,"driver","gunner","commander"] execvm "fnc_inCrew_a3.sqf";
_=[this,"driver","gunner","commander"] execvm "fnc_inCrew_a3.sqf";
_=[this,"driver","gunner","commander",weST] execvm "fnc_inCrew_a3.sqf";
_=[this,"driver","gunner","commander","east"] execvm "fnc_inCrew_a3.sqf";
_=[this,"driver","gunner","commander","east",[0,1],["cargo",3]] execvm "fnc_inCrew_a3.sqf";
Control function of the crew vehicle
Author: Dimon UA
Parameters:
0. _this - default
1. - places that are blocked
"driver"
"gunner"
"commander" - lock the commander is only allowed for var_restrictedVeh_commander
"crew" - lock all equipment (incl. passengers allowed only for var_restrictedVeh_allcrew
[0,1] - lock turrets
["cargo",2] - lock the passenger space with index 2
2. - "east"/"west"/"guer"/"civ"/"" - check the player on the side (optional)
The examples run in the init vehicle:
_=[this,"driver","gunner"] execvm "fnc_inCrew_a3.sqf";
_=[this,"driver","gunner"] execvm "fnc_inCrew_a3.sqf";
_=[this,"driver","gunner","commander"] execvm "fnc_inCrew_a3.sqf";
_=[this,"driver","gunner","commander"] execvm "fnc_inCrew_a3.sqf";
_=[this,"driver","gunner","commander",weST] execvm "fnc_inCrew_a3.sqf";
_=[this,"driver","gunner","commander","east"] execvm "fnc_inCrew_a3.sqf";
_=[this,"driver","gunner","commander","east",[0,1],["cargo",3]] execvm "fnc_inCrew_a3.sqf";
*/
// #define Cfgman (configFile >> "CfgVehicles" >>(typeOf _unitToCheck) >> "_generalmacro")
// #define allcrew (typeOf _unitToCheck) in var_restrictedVeh_allcrew
// #define iscrew (_vehicle iskindof "landvehicle" && (toLower(gettext Cfgman) find "crew" > -1 || toLower(gettext Cfgman) find "driver" > -1 || ((typeOf _unitToCheck) in var_restrictedVeh_commander)) || (_vehicle iskindof "air" && toLower(gettext Cfgman) find "pilot" > -1) || allcrew )
dimon_allcrew = {
(typeOf _this) in var_restrictedVeh_allcrew
};
dimon_iscrew = {
(count ((_vehicle getvariable ['pzn_crew_key',[]]) arrayIntersect (_unitToCheck getvariable ['pzn_crew_key',[]])) > 0)
};
//======================= функция сканирования действий игрока внутри техники =====================//
fnc_Crewcontrol = {
private ["_typein", "_place", "_veh", "_move","_closeturrets","_closecargo"];
if (!isnil "crew_index" && {crew_index}) exitwith {};
crew_index = true; //переменная на случай двойного запуска скрипта
_typein = _this select 0;
_place = "";
_veh = (vehicle player); //фикисируем технику
_move=false;
_index = -1;
_closeturrets = _veh getVariable "BLOCKTURRETS";
_closecargo = _veh getVariable "BLOCKCARGO";
_getindexturrets = [];
//цикл работает пока игрок жив и в технике
while {alive player && {player in _veh}} do {
//фикисируем место заниимаемое игроком
call {
if (player == commander _veh) exitwith {_place="commander"};
if (player == gunner _veh) exitwith {_place="gunner"};
if (player == driver _veh) exitwith {_place="driver"};
_index=_veh getCargoIndex player;
if (_index != -1) exitwith {_place="cargo"};
if (count (allTurrets _veh)>0) then
{
{
if ((player call KK_fnc_netId)==((_x select 0) call KK_fnc_netId)) exitwith
{
_getindexturrets = _x select 3;
};
} foreach (fullCrew [_veh,"turret"]);
if (count (_getindexturrets) > 0) then {_place="turrets"};
};
};
sleep 1;
// hintc str ((_veh getvariable ['pzn_crew_key',[]]) arrayIntersect (player getvariable ['pzn_crew_key',[]]));
_move = (!isnil "_closeturrets" && {count (_closeturrets)>0} && {{if (player == _veh turretUnit _x) exitwith {1}} count (_closeturrets) > 0})
|| (!isnil "_closecargo" && {count (_closecargo)>0} && {{if ((_veh getCargoIndex player) == (_x select 1)) exitwith {1}} count (_closecargo) > 0})
|| ((player == gunner _veh && {_typein in [1,2,4,5]}))
|| ((player == commander _veh && {_typein in [3,4,5,6]}))
|| ((player == driver _veh) && {_typein in [0,2,3,5]});
// если переменая _move активна то запускаем возврат игрока на предыдущее место.
if _move then
{
call {
if (_place in ["commander","gunner","driver"]) exitwith {player action [format ["moveTo%1",_place], _veh]};
if (_place == "cargo") exitwith {player action ["moveTocargo", _veh,_index]};
if (_place == "turrets" && {count (_getindexturrets)>0}) exitwith {player action ["moveToTurret", _veh,_getindexturrets]};
};
_move = false;hint "this place you are not available";
};
};
crew_index = false;
};
//================= функция запускаемая при входе в технику ========================//
fnc_inCrewfilter = {
private ["_fromEH", "_type", "_vehicle", "_unitToCheck", "_balca", "_side", "_warningMsg", "_state","_closeturrets","_closecargo"];
_fromEH = _this select 0;
_type = _this select 1;
_vehicle = _fromEH select 0;
_unitToCheck = _fromEH select 2;
_side = _this select 2;
_closeturrets = _vehicle getVariable "BLOCKTURRETS";
_closecargo = _vehicle getVariable "BLOCKCARGO";
_exit = false;
if (isnil {_vehicle getVariable "CREW_GETININDEX"}) then { _vehicle setVariable ["CREW_GETININDEX",_type,true];};
if !(local _unitToCheck) exitWith {};
//если необходимо то делаем проверку на сторону
if (count (_side)>0 && {!(toLower (str (side (group _unitToCheck))) in _side)}) exitwith {moveOut _unitToCheck;hint "Not available your side";};
//====================================================================
call {
// hintc str {iscrew};
// hintc format ['%1\n%2\n%3',(_type != 7 && (iscrew)),(_type == 7 && (allcrew)),((_vehicle getvariable ['pzn_crew_key',[]]) arrayIntersect (_unitToCheck getvariable ['pzn_crew_key',[]]))];
if ((_type != 7 && {[_unitToCheck,_vehicle] call dimon_iscrew}) || {_type == 7 && {_unitToCheck call dimon_allcrew}}) exitwith {}; // если игрок подошел заданным параметрам то выходим из скрипта
_exit = (!isnil "_closeturrets" && {count (_closeturrets)>0} && {{if (_unitToCheck == _vehicle turretUnit _x) exitwith {1}} count (_closeturrets) > 0})
|| (!isnil "_closecargo" && {count (_closecargo)>0} && {{if ((_vehicle getCargoIndex _unitToCheck) == (_x select 1)) exitwith {1}} count (_closecargo) > 0})
|| (_unitToCheck == gunner _vehicle && {_type in [1,2,4,5]})
|| (_unitToCheck == commander _vehicle && {_type in [3,4,5,6]})
|| (_unitToCheck in (crew _vehicle) && {_type == 7})
|| ((_unitToCheck == driver _vehicle) && {_type in [0,2,3,5]});
if _exit exitwith {moveOut _unitToCheck;hint "You are not authorised to crew this vehicle!";_exit = false;};
[_type] spawn fnc_Crewcontrol; // если игрок занял не запретное место запускаем цикл с проверкой его перемещений в технике во время нахождения в этой технике
};
};
//============= функция форматирования переменных ================//
fnc_format = {
private ["_array"];
_array = [];
{
// If (!(_x isequalto (_this select 0))) then
// {
if (typeName _x != "STRING") then { _x = str _x};
_array pushBack toLower (_x);
// };
} foreach _this;
_array
};
//=================== функция сравнения массивов ================//
KK_fnc_isEqual = {
switch (_this select 0) do
{
case (_this select 1) : {true};
default {false};
};
};
//================== определение запроса ==========================//
KK_fnc_netId = {
/*
Autor: Killzone Kid
Description:
netId in SP is "". Here is the function that will give you universal netId that works both in SP and MP
//example
hint (player call KK_fnc_netId);
hint (group player call KK_fnc_netId);
*/
if (isMultiplayer) exitWith {netId _this};
if (typeName _this != "OBJECT" && typeName _this != "GROUP" || {isNull _this}) exitWith {""};
if (isNil "KK_globIDs") then {KK_globIDs = [0]};
private ["_i", "_cnt", "_netId"];
_i = KK_globIDs find _this;
if (_i < 0) exitWith {
_cnt = (KK_globIDs select 0) + 1;
KK_globIDs set [0, _cnt];
_netId = format ["0:%1", _cnt];
KK_globIDs append [_netId, _this];
_netId
};
KK_globIDs select (_i - 1)
};
//=======================================================================
private ["_object", "_closepos", "_result", "_side","_closecargo","_closeturrets"];
_object = _this select 0; //фиксируем обьект
private _data = _this select 1;
_object setvariable ['pzn_saving_increw',_data];
_closepos= objnull;
_closeturrets = [];
_closecargo = [];
{
_xx=_x;
if (_xx isEqualType []) then
{
call {
if ({if (_xx isequalto _x) exitwith {1}} count ((allTurrets _object)) > 0) exitwith {_closeturrets pushback _x};
if ((_x select 0) == "cargo") exitwith {_closecargo pushback _x};
};
};
} foreach _data;
// hint str _data;
// diag_log format ['_data1: %1',_data];
_data = _data call fnc_format; //проверяем/форматируем, отсеиваем _object
// diag_log format ['_data2: %1',_data];
_pos = _data select {_x in ["driver","gunner","commander","crew"]};//_result = [[1,2,3], {_this in [2,3]}] call CBA_fnc_select; _result = [2,3];
call {
if (count (_pos)>2) exitwith {_closepos =5};
if (count (_pos)==2) exitwith
{
call {
if ({if(!(_x in ["gunner","commander"])) exitwith {1};} count (_pos) ==0) exitwith {_closepos =4};
if ({if(!(_x in ["driver","commander"])) exitwith {1};} count (_pos) ==0) exitwith {_closepos =3};
if ({if(!(_x in ["driver","gunner"])) exitwith {1};} count (_pos) ==0) exitwith {_closepos =2};
};
};
if (count (_pos)==1) exitwith
{
call {
if ((_pos select 0) == "commander") exitwith {_closepos =6};
if ((_pos select 0) == "gunner") exitwith {_closepos =1};
if ((_pos select 0) == "driver") exitwith {_closepos =0};
if ((_pos select 0) == "crew") exitwith {_closepos =7};
};
};
if (count (_pos)==0) exitwith {_closepos =8};
};
_side = _data select {_x in ["west","east","guer","civ"]};
_object setVariable ["BLOCKPOS", _closepos,true];
_object setVariable ["TRUESIDE", _side,true];
_object setVariable ["BLOCKTURRETS", _closeturrets,true];
_object setVariable ["BLOCKCARGO", _closecargo,true];
_object addEventHandler ["GetIn",{[_this,(_this select 0) getVariable "BLOCKPOS" ,(_this select 0) getVariable "TRUESIDE",(_this select 0) getVariable "BLOCKTURRETS"] call fnc_inCrewfilter}];
_object addEventHandler ["killed",{_this removeAllEventHandlers "Getin";_this removeAllEventHandlers "killed"}];// by ALIAS
// null = [_object_name,_life_time,_radius,_damage_inflicted_surround,_kill_vehicle_in_fire,_human,_ground] spawn compile preprocessFile "ALfire\fire.sqf";
// Tutorial: https://www.youtube.com/aliascartoons
/*
* Script MP and SP compatible.
** Script runs on client side only so the server is not loaded with unnecessary tasks.
*** However mind the number of fires they can still cause frames drop. Test and see what it works for you.
_object_name - the object name you want to set on fire, you can use "this" if you run the script from init field of the object
_life_time - seconds, fire will be put off after the time you set for life time
_radius - meters, you want to be covered by fire, note that at certain values the fire doesn't look good, so use it wisely
_damage_inflicted_surround - 0..1, amount of damage you to be inflicted upon objects close to fire, use smaller values and test damage is in loop
_kill_vehicle_in_fire - boolean, true if you want the vehicle blowing up when fire is gone, false if you want just to delete the vehicle
_human - boolean, true if the object set on fire is a footmobile, false if is an object (buildings, wrecks, vehicles etc)
_ground - string with 2 pre-defined values, "big" to set on fire a large area defined by _radius, "small" to set in fire objects placed in air or ground, here radius only counts for area where de damage is inflicted
For more info see the update tutorial
For more info see the first tutorial
https://www.youtube.com/watch?v=WKakf7yb2WM
*/
// Example using fire.sqf ===========================================================
//- use this script when you want set on fire objects with higher altitude
null = [this,180,5,0.01,false,false,"small"] spawn compile preprocessFile "ALfire\fire.sqf";
// =========================================================== Example
//- use this script when you want fire covering a larger area, doesn't support altitude tho, in other words it can be set only on ground
null = [this,180,20,0.01,false,false,"big"] spawn compile preprocessFile "ALfire\fire.sqf";// ARMA3.RU Mission Template
// ARMA3.RU Mission Template
enableSaving [false, false]; // отключаем сохранения
0 = execVM "add_med.sqf"; // скрипт универсального добавления медицины от [ODK]Bn_, прописывает медикаменты каждому, и дополнительные медикам, у которых указан соответствующий ACE параметр в редакторе
setTerrainGrid 2; // максимальная детализация рельефа на дистанции, убирает "просвечивающие" сквозь вершины холмов модели.
[] execVM "scripts\localobjects.sqf"; //подключение скрипта локальных объектов (как правило, укреплений), для снижения нагрузки на сервер. Сейчас включено, символом "//" в начале строки можно отключить
gen_fnc_InCargo = {
//diag_log format ['%1 %2 %3',(_this select 0),player,side player];
(_this select 0) addAction ["Загрузить в урал",
{[_this select 0] remoteExec ["gen_fnc_inCargoManual", [_this select 0]];},
nil,6,true,true,"",
"true"];
};
gen_fnc_inCargoManual = {
params ['_unit'];
private _veh = nearestObjects [_unit, ["Car", "Tank", "Air", "ship"], 10, false];
if (count _veh == 0) exitWith { hint 'Рядом нет техники'};
_veh = _veh #0;
if (alive _unit) then {
{
if (isNull (_x select 0)) exitWith {
_unit MoveInCargo [_veh,_forEachIndex];
};
} foreach (fullCrew [_veh, "cargo", true])
// + (fullCrew [_veh, "turret", true])
;
};
};player createDiaryRecord ["diary", ["Вспомогательные материалы", loadFile "A3A_BRIEFING\briefing_PICS.html"]]; JFIF C
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